VPainter
A vertex painting addon for the Godot game engine. (by tomankirilov)
voxelman
A voxel engine for godot. I'ts a c++ engine module. (by Relintai)
VPainter | voxelman | |
---|---|---|
6 | 2 | |
450 | 90 | |
- | - | |
2.0 | 0.0 | |
about 1 year ago | over 1 year ago | |
GDScript | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
VPainter
Posts with mentions or reviews of VPainter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-25.
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Vpainter on godot4: what am i missing ?
The video description mentions Godot 3.2 and if you look at the source the last commit is two years ago.
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Vpainter alternative for Godot 4?
I don’t know what you were looking at, but the last commit to VPainter was only 24 days ago in a branch called “4.x” so I’m pretty sure they are updating it to Godot 4! But actually answering your question, I don’t know any alternatives, I’m sorry.
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Applying a texture to each vertex via a shader?
If you look for further options, look at the vertex painter can help you with doing some manual stuff.
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Mesh Painter Plugin
Only took a quick glance, but what you're doing is texture painting, right? Just a suggestion: maybe you want to rename it to "Godot Texture Painter" (or similar). This way, users will see quicker the difference to vertex painting, for which there is also a plugin: https://github.com/tomankirilov/VPainter
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I just released a 3D game made on Godot!
- https://github.com/tomankirilov/VPainter/
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The terrain/vertex colour shader I made a while ago for a LOD system test is now on my GitHub godot-extras repo
Painting in the video was done with the VPainter addon (https://github.com/tomankirilov/VPainter)
voxelman
Posts with mentions or reviews of voxelman.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-04-25.
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Vpainter on godot4: what am i missing ?
Voxelman is still being ported 4.0, and is another engine module which will require compiling. https://github.com/Relintai/voxelman
- What game engine is best for voxel world gen and voxel physics?
What are some alternatives?
When comparing VPainter and voxelman you can also consider the following projects:
godot-extras - LOD and optimization C++ addons and shaders for Godot 4 and Godot 3
territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation
godot-demo-projects - Demonstration and Template Projects
vengi - free and open source voxel art tools - editor, thumbnailer and format converter