tinyraytracer VS LearnOpenGL

Compare tinyraytracer vs LearnOpenGL and see what are their differences.

LearnOpenGL

Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com (by JoeyDeVries)
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tinyraytracer LearnOpenGL
9 624
4,893 10,261
- -
0.0 3.8
10 months ago 12 days ago
C++ C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinyraytracer

Posts with mentions or reviews of tinyraytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-06.

LearnOpenGL

Posts with mentions or reviews of LearnOpenGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-05.

What are some alternatives?

When comparing tinyraytracer and LearnOpenGL you can also consider the following projects:

Open3D - Open3D: A Modern Library for 3D Data Processing

raylib - A simple and easy-to-use library to enjoy videogames programming

PortableGL - An implementation of OpenGL 3.x-ish in clean C

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

vello - An experimental GPU compute-centric 2D renderer.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

sdl2-demo - sdl2 platformer game blank repository

sokol - minimal cross-platform standalone C headers

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

bevy - A refreshingly simple data-driven game engine built in Rust

ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++

SFML - Simple and Fast Multimedia Library