tile
Tile is a 2D grid engine, built with data and cache friendly ways, includes pathfinding and observers. (by kelindar)
Pitaya
Scalable game server framework with clustering support and client libraries for iOS, Android, Unity and others through the C SDK. (by topfreegames)
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tile
Posts with mentions or reviews of tile.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning tile yet.
Tracking mentions began in Dec 2020.
Pitaya
Posts with mentions or reviews of Pitaya.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning Pitaya yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
When comparing tile and Pitaya you can also consider the following projects:
NavMeshPlus - Unity NavMesh 2D Pathfinding
nano - Lightweight, facility, high performance golang based game server framework
Ebiten - Ebitengine - A dead simple 2D game engine for Go
goworld - Scalable Distributed Game Server Engine with Hot Swapping in Golang
Pixel - A hand-crafted 2D game library in Go
Leaf - A game server framework in Go (golang)
raylib-go - Go bindings for raylib, a simple and easy-to-use library to enjoy videogames programming.
termloop - Terminal-based game engine for Go, built on top of Termbox
goxit