threejs-typescript-template
gpu-io
threejs-typescript-template | gpu-io | |
---|---|---|
1 | 6 | |
9 | 1,176 | |
- | - | |
5.0 | 5.7 | |
4 months ago | 4 months ago | |
TypeScript | TypeScript | |
GNU General Public License v3.0 only | MIT License |
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threejs-typescript-template
gpu-io
- Share your CA/Alife programs for my students!
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I think I'm calculating advection wrong. (Beginner)
I’ve been making some changes to the JavaScript demos in a repo called GPU-IO, link here: https://github.com/amandaghassaei/gpu-io
- A GPU-accelerated computing library for physics simulations
- GPU-io: GPU-accelerated computing library for physics simulations and other math
- A GPU-accelerated computing library for physics simulations using WebGL
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Soft Body Simulations
This may be somewhat tangential to the convo, but someone shared this with me today.. some neat stuff here: https://apps.amandaghassaei.com/gpu-io/examples/
What are some alternatives?
lygia - LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
chatGL - GLSL shader generator using GPT-3 🤖🎨
3d-vis - Interactive, high-performance 3D visualization app. With Computer Vision in mind.
glslCanvas - Simple tool to load GLSL shaders on HTML Canvas using WebGL
crosscode-libshader - Library for applying shaders to CrossCode (currently contains only a retro-style shader)
loveblobs - softbody library for the love2d game framework
THREE-CustomShaderMaterial - Extend Three.js standard materials with your own shaders!
WebGL-Fluid-Simulation - Play with fluids in your browser (works even on mobile)
fxGlue - 💥 WebGL-based image effects library. (TypeScript)
gpu.js - GPU Accelerated JavaScript
PixiJS - The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.