three-bvh-csg
three-gpu-pathtracer
three-bvh-csg | three-gpu-pathtracer | |
---|---|---|
4 | 3 | |
521 | 1,214 | |
- | - | |
9.0 | 9.8 | |
18 days ago | 2 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
three-bvh-csg
-
Is there a tutorial for making a CAD tool with Three.js?
there's csg, but that's just very simple boolean operations https://codesandbox.io/s/csg-house-y52tmt try this library for instance https://github.com/gkjohnson/three-bvh-csg
-
RT/CSG v2, very simple, declarative constructive solid geometry
rt/csg is a thin abstraction around the amazing three-bvh-csg library by @garrettkjohnson which enables these complex operations to be fast enough for runtime use.
- Make corners of mesh rounded
-
react-three/csg, a very simple to use csg abstraction
this is the vanilla library that enables it: https://github.com/gkjohnson/three-bvh-csg the fastest csg implementation i have ever tried.
three-gpu-pathtracer
-
CUDA Accelerated Raytracer
Yeah this is neat but it is 90% not done and that is being generous.
For a open source path tracer with a full glTF compatible material model and lighting and runs in the browser check out:
https://github.com/gkjohnson/three-gpu-pathtracer
Or if you want hardcore features look at Moonray from Dreamworks:
https://github.com/dreamworksanimation/openmoonray
- GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
-
Web application 3D model illumination, HDRI or Physical?
And you also have up and coming tech like path tracing, which isn't real time, but will most likely be in a few years and achieve great results. I've just tweeted about integrating this renderer in polygonjs
What are some alternatives?
THREE-CSGMesh - Conversion of a CSG library for use with modern THREE.js
3D-Mars-landing-page - I used Three.js to create a great landing page in this tutorial. You'll briefly learn how to use orbit controls and dat.gui. By the end of the tutorial, you'll learn to create an awesome website like this.
three-mesh-bvh - A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
GaussianSplats3D - Three.js-based implementation of 3D Gaussian splatting
3DTilesRendererJS - Renderer for 3D Tiles in Javascript using three.js
bump - Heart in a sphere in a box
GameDev - 👾 The code for my game dev + computer graphics experiments on YouTube. [Moved to: https://github.com/SuboptimalEng/Gamedex]
webxr-threejs-midi-visualizer - WebXR, augmented reality MIDI data visualization, built with Three.js and Tone.js. See video: https://youtu.be/lIecCGtbqSM
the-cube - The Cube - A Rubik's Cube Game
three-js-games - 👾 The code for my Three.js game dev experiments on YouTube.
raytracer - C++ raytracer that supports custom models. Supports running the calculations on the CPU using C++11 threads or in the GPU via CUDA.