threadx
Azure RTOS ThreadX is an advanced real-time operating system (RTOS) designed specifically for deeply embedded applications. (by azure-rtos)
Allegro
The official Allegro 5 git repository. Pull requests welcome! (by liballeg)
threadx | Allegro | |
---|---|---|
13 | 24 | |
2,431 | 1,765 | |
- | 1.2% | |
0.0 | 8.3 | |
4 months ago | 8 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
threadx
Posts with mentions or reviews of threadx.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-28.
- Bill Lamie: Story of a man and his real-time operating systems
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Microsoft opens sources ThreadX RTOS used in Raspberry Pis
It is not open source. The source code is open but with an evaluation, i.e. proprietary license:
https://github.com/azure-rtos/threadx/blob/master/LICENSE.tx...
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Eclipse ThreadX
License looked alright, until I came across this: https://github.com/azure-rtos/threadx/blob/a8e5d0946c31385ff...
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PlatformIO and Zephyr is a bad idea
Portability, mainly. Zephyr runs on a wide variety of architectures and 450+ variations of popular boards are already supported upstream (adding more often being pretty easy). In your particular example, your own preferences with regards to building on top of open-source software may play a role too. For example, Azure RTOS is not open source, and its license will, among other things, prevent you to use it in production on other hardware than what's listed herehere. So easily moving from one hardware vendor / SoC to the other might be a problem, should this be a requirement (and it kind of becomes one for a lot of people in these times if silicon shortage)
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Linux vs. QNX/VxWorks for a climate control system - Education
Honestly as long as you use one of the supported MCU families ThreadX is probably a better choice these days given how much better NetX is over FreeRTOS’ TCP implementation.
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As a guess, what percentage of embedded projects actually need the R in RTOS?
Azure RTOS/ThreadX is only free on approved pre-licensed uCs, but with that said, there's a ton of devices covered by it so it's an option for a lot of projects.
- Using FreeRTOS Compatibility Kit with AZURE RTOS on STM32F7
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What are some cool modern libraries you enjoy using?
I'm interested in something equivalent to tx_byte_pool but for non-embedded usage where I want a custom allocator for defined pools. Do you know if mimalloc can do this? I see it has custom heaps, but I didn't see any functions to create one from raw memory.
- FreeRTos with SMP and the Zynq processor
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Thoughts? They look great though!
source is apparently available but no idea what licensing it uses
Allegro
Posts with mentions or reviews of Allegro.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-11-11.
-
Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
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Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
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Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
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Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
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Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
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What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
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Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
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Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
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Resources for C++
Here's a simple program using Allegro