thetawave-legacy
sanity
thetawave-legacy | sanity | |
---|---|---|
5 | 1 | |
193 | 18 | |
1.0% | - | |
0.0 | 0.0 | |
almost 3 years ago | 5 days ago | |
Rust | Rust | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
thetawave-legacy
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My game, Thetawave, made with Rust, is now playable in the browser on itch.io!
That's in the pipeline. Check out https://github.com/thetawavegame/thetawave-legacy for a preview of some of the things that are coming.
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Theta Wave v0.1.5 "Formations" Update
Similarly, the InvasionFormation phase takes in an InvasionFormationPool parameter and spawns a vector of Spawnables with positions from that pool at random. Below is an example of an InvasionFormationPool called Level1Easy defined in spawner.ron.
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Theta Wave v0.1.4 "Foundations" Update
I tried installing via cargo install --git https://github.com/amethyst/theta-wave which panics at runtime due to missing configuration files. Is there any reason why you don't bake the .ron files into the binary using the include_bytes! macro and replace Config::load with Config::load_bytes? Is it so the end-user can change the configuration without having to recompile?
sanity
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Hands-on Rust: Further reading
https://github.com/radium-io/sanity here's an amethyst rogue like I made a while back. I was lead on releasing a new version of amethyst but we never quite got there. Sort of defunct now but can still make cool things.
What are some alternatives?
Amethyst - Data-oriented and data-driven game engine written in Rust
boids-rs - Boids Flocking Simulation implemented in Rust using the Amethyst game engine
vulkano - Safe and rich Rust wrapper around the Vulkan API
ruggrogue - A simple web-playable roguelike made with Rust and SDL, with Emscripten for the browser port
Zenith - A space-themed shoot 'em up game.
RoguelikeDevResources - A curated list of roguelike development resources
dose-response - Dose Response is a roguelike where you play an addict. Avoid the dangers threatening your mind and body while desperately looking for the next fix.
name-needed - 🕹 A one man effort to produce an intuitive and high performance Dwarf Fortress-esque game. Needs a name.
good-web-game - An alternative ggez implementation on top of miniquad.