tetra3d VS ray_engine

Compare tetra3d vs ray_engine and see what are their differences.

tetra3d

Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine. (by SolarLune)
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tetra3d ray_engine
10 6
367 25
- -
7.7 0.0
21 days ago over 2 years ago
Go Go
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tetra3d

Posts with mentions or reviews of tetra3d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-10.

ray_engine

Posts with mentions or reviews of ray_engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-24.

What are some alternatives?

When comparing tetra3d and ray_engine you can also consider the following projects:

ebitenui - User interface engine and widget library for Ebiten

Ebiten - Ebitengine - A dead simple 2D game engine for Go

magia - magia is a toy GBA emulator written in golang.

Ikemen-GO - An open-source fighting game engine that supports MUGEN resources.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

bpxe - Business Process eXecution Engine

mirkwood_engine - 2D virtual tabletop prototype

shark - Gura on your desktop!

100-days-of-code - Fork this template for the 100 days journal - to keep yourself accountable (multiple languages available)