Tetra3D v0.1 - 3D Software Renderer for Games

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  • tetra3d

    Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.

  • Here's a post letting you all know that I just released v0.1 of Tetra3D, a 3D software renderer for gamedev, written with Golang and Ebiten. I wrote it because I like making games, I wanted to use vanilla Go (rather than an engine with a Golang converter or something like Godot has), and I wanted janky 3D PS1 graphics, dangit

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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