Making a 3D PS1-styled game with my own 3D open-source renderer

This page summarizes the projects mentioned and recommended in the original post on /r/ps1graphics

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  • tetra3d

    Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.

    The framework is written in Go and open-source, and is available on Github, so feel free to check it out if you're interested. Making a game from scratch is pretty interesting - I'm using Blender as my map editor, and also made an add-on to export data from Blender into Tetra3D for use in creating the game (like setting custom properties, importing paths and animation markers, etc).

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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