terrafx.interop.windows
ImageSharp
terrafx.interop.windows | ImageSharp | |
---|---|---|
7 | 34 | |
233 | 7,117 | |
0.4% | 0.9% | |
8.1 | 9.7 | |
about 1 month ago | 1 day ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
terrafx.interop.windows
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Is there a real time graphics llibrary in c#
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too 🙂 - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
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Why is every graphics API C# wrapper I find deprecated?
Repo is here: https://github.com/terrafx/terrafx.interop.windows/ Latest NuGet is here: https://www.nuget.org/packages/TerraFX.Interop.Windows
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Fixing my BF1942 woes with Win32 APIs
I tried out both TerraFX.Interop.Windows and CsWin32, ultimately settling on the latter. CsWin32 was a little less intimidating as the API is generated based on strings in a text file rather than containing everything at once. Also I like jumping to definition of types to read more and explore APIs etc and doing that to one of the types in the TerraFX library crashed Visual Studio. That's more of a VS problem than a TerraFX library but still - CsWin32 would work great for what I'm doing.
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How to interact with Win 11 API?
Pick your P/Invoke library of choice. For instance, CsWin32, or if you feel braver and want to go faster, TerraFX.Interop.Windows
- Would you want/use an improved interface to native Win32 APIs for .NET?
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What's the fastest way to get pixel data from a Bitmap?
I'm using WIC through TerraFX.Interop.Windows in one of my projects, would definitely also recommend that one if anyone's looking for fast, native 1:1 bindings to all these various Win32 APIs.
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Why not use ref?
Literally any direct port of C++ objects (eg. here, here)
ImageSharp
- Is there a way to remove metadata from an image file?
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First automatic JPEG-XL cloud service
> High quality progressive decoding at reduced filesizes is a big positive for me.
This is really cool!
Honestly, I want to use regular progressive JPEGs for a current project of mine, but it seems that even that doesn't have support in all the tech stacks yet despite how long it's been around for, for example: https://github.com/SixLabors/ImageSharp/issues/449
Here's hoping that in the case of JPEG-XL this will be more commonplace!
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Unity’s New Pricing: A Wake-Up Call on the Importance of Open Source in Gaming
Here's an example:
https://github.com/SixLabors/ImageSharp/blob/main/LICENSE#L2...
https://news.ycombinator.com/item?id=33301518
Again, nothing stops someone from forking and maintaining.
Are you saying this is not legally enforceable? Because I am under the impression from my legal council it is. I can ask again to get more clarity.
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ChatGPT: Assisting you with your chords
ChatGPT is very good at being confidently incorrect. I asked it for some programming related thing and it gave me some code that used a class from a library as if it was generic, when it was not, and even made up some classes. You should also remember that things have since updated and things that might have been true back in 2020, may not be anymore. SixLabors.ImageSharp, for example has reworked some code since then and ChatGPT regularly messes up the methods that it uses, most notably Image.GetPixelSpan.
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Reasons to switch from python to dotnet ? Image processing involved
There is one in dot net too https://github.com/SixLabors/ImageSharp
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Compress/resize images
ImageSharp is another option, but could have licence implications.
- QR Code reader not dependant on System.Drawing
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GitHub - A Place to Fork
One example from the top of my head is ImageSharp.
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ImageSharp leaving the .NET Foundation due to licensing change
Library users should come together and fork the last open source version (https://github.com/SixLabors/ImageSharp/tree/v2.1.3) and maintain that together. Just having a version still available, even if it's got no new features, may be enough to make the Six Labors reconsider their approach because why pay for a library that can mostly work for free?
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TIL: mime types and static assets in Umbraco
Since .net doesn't yet support avif and neither does ImageSharp, files of this type just didn't have a MIME type available and trying to use them would result in a 404 error.
What are some alternatives?
CsWin32 - A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.
Magick.NET - The .NET library for ImageMagick
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
OpenCvSharp - OpenCV wrapper for .NET
UWP Community Toolkit - The Windows Community Toolkit is a collection of helpers, extensions, and custom controls. It simplifies and demonstrates common developer tasks building .NET apps with UWP and the Windows App SDK / WinUI 3 for Windows 10 and Windows 11. The toolkit is part of the .NET Foundation.
ImageProcessor - :camera: A fluent wrapper around System.Drawing for the processing of image files.
SharpDX
Emgu CV - Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library.
PixiEditor - PixiEditor is a lightweight pixel art editor made with .NET 7
ImageResizer - The official repository for ImageResizer
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
MetadataExtractor - Extracts Exif, IPTC, XMP, ICC and other metadata from image, video and audio files