technicalc-core
shotcaller
technicalc-core | shotcaller | |
---|---|---|
5 | 16 | |
13 | 141 | |
- | - | |
7.2 | 7.3 | |
13 days ago | almost 3 years ago | |
ReScript | Rust | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
technicalc-core
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TechniCalc Scientific Calculator Update
Advanced maths engine is actually open source! https://github.com/jacobp100/technicalc-core
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Scientific Calculator Built with React Native
The UI aspect is closed source, but the computation engine, the editor, and part that gets MathJax working well in react native is open source at https://github.com/jacobp100/technicalc-core
- OCaml to JS
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Show HN: Scientific Calculator for iOS
I've just released an update for the iOS version of my app, TechniCalc.
It's a scientific calculator aiming to provide a comprehensive math feature set while not compromising on the user interface. I found too many apps had a great story for one half of that, but fell short on the other.
The app itself is React Native. The calculation and editor logic are in ReScript, and this part is open source too! (if you're interested - https://github.com/jacobp100/technicalc-core)
I'd love to hear all your feedback!
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What is your “I don't care if this succeeds” project?
I’m working on a scientific calculator app - TechniCalc
https://jacobdoescode.com/technicalc
It’s done in react native and a good amount of it is also open source.
https://github.com/jacobp100/technicalc-core
It at least covers App Store fees
shotcaller
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Building Game Features Together: New Release!
As for a project using these, see: https://github.com/amethyst/shotcaller and https://github.com/jojolepro/minigene :)
- Shotcaller micro-input for bot scripts
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Roguelike Tutorial and bracket-lib joins Amethyst
We do indeed intend to be on the lookout for such opportunities for standardization. Our main R&D project in this regard is Shotcaller, which is made with bracket-lib by people who have previously worked with Amethyst Engine.
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Are we game yet? – A guide to the Rust game development ecosystem
https://github.com/amethyst/shotcaller
We’re happy to help any newcomers along on our Discord: https://discord.gg/qvJyTYM
- Initial 5 Leader lineup + pawn completed in Shotcaller
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What is your “I don't care if this succeeds” project?
I’m building a minimalistic, 1v1 MOBA game (Dota/LoL) that’s all about grand strategy at the macro level, like chess. It is designed from scratch to accommodate AI development.
OpenAI gave up after beating 99% of players in a limited version of DOTA2. They essentially just figured out how to out-micro human players. We want to let players play alongside AI assistance, like a racing car driver backed up by their team of mechanics and engineers.
https://github.com/amethyst/shotcaller
- Shotcaller wip art pass for v0.5
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Shotcaller MOBA-game v0.4.0 – New leaders & UI
Make a new 🦹 Leader or 📦 Item!
Make a new 🦹 Leader or 📦 Item!
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Chris “HuK” Loranger's Thoughts on RTSes
I’m working on one such modern RTS game: https://github.com/amethyst/shotcaller
It’s a MOBA-style game that is played 1v1, with the 5 “players” on each side controlled by autonomous bots. This design accommodates AI development as part of the sport, much like a F1 driver and their team of engineers and mechanics.
The game is written in Rust and will use WASM for scripting to accommodate a wide range of languages for both game modding and AI code. While it’s only 1v1 in its initial iteration, I agree that there’s immense value in cooperative and more micro-level play, so we do intend to incrementally move towards that as an alternative game mode.
I’d love to chat more with anyone interested in this particular design or RTS/MOBAs in general. You can find my email on my GitHub.
What are some alternatives?
mal - mal - Make a Lisp
listudy - Listudy - chess training server
ppp_thing - A poorly written, minimum viable PPPoE client with session handoff between redundant FreeBSD routers
VimMode.spoon - Adds vim keybindings to all OS X inputs
fingine - A personal finance simulation engine in Rust.
electron-browser-shell - A minimal, tabbed web browser with support for Chrome extensions—built on Electron.
vopono - Run applications through VPN tunnels with temporary network namespaces
commutative-algebra - An introduction to the basic ideas of commutative algebra
Elm - Compiler for Elm, a functional language for reliable webapps.
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.