technicalc-core
Elm
technicalc-core | Elm | |
---|---|---|
5 | 198 | |
13 | 7,451 | |
- | 0.2% | |
7.2 | 5.4 | |
26 days ago | about 2 months ago | |
ReScript | Haskell | |
- | BSD 3-clause "New" or "Revised" License |
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technicalc-core
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TechniCalc Scientific Calculator Update
Advanced maths engine is actually open source! https://github.com/jacobp100/technicalc-core
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Scientific Calculator Built with React Native
The UI aspect is closed source, but the computation engine, the editor, and part that gets MathJax working well in react native is open source at https://github.com/jacobp100/technicalc-core
- OCaml to JS
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Show HN: Scientific Calculator for iOS
I've just released an update for the iOS version of my app, TechniCalc.
It's a scientific calculator aiming to provide a comprehensive math feature set while not compromising on the user interface. I found too many apps had a great story for one half of that, but fell short on the other.
The app itself is React Native. The calculation and editor logic are in ReScript, and this part is open source too! (if you're interested - https://github.com/jacobp100/technicalc-core)
I'd love to hear all your feedback!
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What is your “I don't care if this succeeds” project?
I’m working on a scientific calculator app - TechniCalc
https://jacobdoescode.com/technicalc
It’s done in react native and a good amount of it is also open source.
https://github.com/jacobp100/technicalc-core
It at least covers App Store fees
Elm
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Ludic: New framework for Python with seamless Htmx support
Elm [1] is based on a similar idea. Build your app from pure functions that return HTML tags.
[1] https://elm-lang.org/
- Learning Elm by porting a medium-sized web front end from React (2019)
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Can you make your own JavaScript by implementing ECMAScript standard?
You also wouldn't really be creating your own new programing language. You would be creating something that can run JavaScript by following JavaScript standards and syntax. You might be able to add some non-standard features of your own on top of those standards, or include your own standard library of helpers or utilities, but you can't completely make a new or alternative language and then load it in the browser (or at least not by reimplementing ECMAScript standards... you actually can make your own language that runs within any Javascript enviroment, if you provide an interpreter or compiler that transforms it into valid JS. Some people have done something like this, eg Elm: https://elm-lang.org/).
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What is the best way to present the user the results of Haskell computations?
You should at least have a look at https://elm-lang.org/ it is a pure functional language like Haskell (although with fewer fancy syntax/type classes) but it has some lovely libraries for visualisation and even with plain elm (+ elm-ui) doing string transformations can be easily done.
- Course using F#: Write your own tiny programming system(s)
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Building React Components Using Unions in TypeScript
I get it. However, the whole point of using Unions to narrow your types, ensure only a set of possible scenarios can occur, and only access data of a particular union when it’s safe to do so. That’s some of what pattern matching can provide, and 100% of what using switch statements in TypeScript with their Discriminated Unions can provide. Yes, it’s not 100% exhaustive, but TypeScript is not soundly typed, and even Elm which is still has the same issue TypeScript does: You’re running in JavaScript where anything is possible. So it’s good enough to build with and much better than what you had.
- What's the state of the Elm repo? · Issue #2308 · elm/compiler
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How to render a basic calendar UI in Elm
The beauty of a language like Elm (and other lambda-calculus / functional programming inspired languages) is that there's very little transformation involved in going from an idea to code. And that seems to have a big impact on getting things done.
- Como desenvolvi um backend web em Clojure
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Is it possible to write games like Pac-Man in a functional language?
I think the most fun and approachable way for beginners to build games with functional programming is with Elm [1].
See a few (small, demo) games built by the community in [2] .
Notice Elm has abandoned the FRP approach in favor of Model-View-Update [3].
[1] https://elm-lang.org/
What are some alternatives?
mal - mal - Make a Lisp
rescript-compiler - The compiler for ReScript.
ppp_thing - A poorly written, minimum viable PPPoE client with session handoff between redundant FreeBSD routers
haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.
fingine - A personal finance simulation engine in Rust.
purescript - A strongly-typed language that compiles to JavaScript
VimMode.spoon - Adds vim keybindings to all OS X inputs
yew - Rust / Wasm framework for creating reliable and efficient web applications
commutative-algebra - An introduction to the basic ideas of commutative algebra
idris - A Dependently Typed Functional Programming Language
shotcaller - A moddable RTS/MOBA game made with bracket-lib and minigene.
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.