steam-runtime
crouton
steam-runtime | crouton | |
---|---|---|
86 | 217 | |
1,153 | 8,498 | |
1.4% | - | |
6.6 | 0.0 | |
7 months ago | 10 months ago | |
Shell | Shell | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
steam-runtime
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One Game, by One Man, on Six Platforms: The Good, the Bad and the Ugly
> It turns out that unless the game is explicitly marked (by Valve reviewers), Steam Deck will use the Windows build + Proton even if a Linux version is available.
I found this which sounds like it's not the default, but is in fact a result of compatibility testing:
> If your game has gone through Steam Deck compatibility testing and the testers reported that the native Linux version didn't work (because of #579), then it might have been flagged to run the Windows binaries via Proton by default, instead of the native Linux version.
per https://github.com/ValveSoftware/steam-runtime/issues/585
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Chromebook Plus: more performance and AI capabilities
> Where is it written that steam-run will magically execute most binaries without patching them?
Somewhere in here: https://github.com/ValveSoftware/steam-runtime
:p
But I do get what you're saying. Once Flakes are default, I hope people start a proper push to clear up documentation and streamline the development process. The end-result is amazing, and the perfect OS/packaging system for my needs. The means of getting there... need a lot of work. I'm along for the ride either way.
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i386 in Ubuntu Won't Die
I think they have something a bit like a container built into Steam: https://github.com/ValveSoftware/steam-runtime
- Gaming on Linux easier on Debian based distros vs Arch based?
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How do you build games for Steam Linux Runtime?
this is for steamworks API, my understanding is there's a separate SDK for consuming Linux dependencies like glibc. Like Soldier runtime, Sniper runtime, and so on. Am I wrong in thinking these are two separate SDKs? here's the link to the other SDK I'm talking about: https://github.com/ValveSoftware/steam-runtime
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After 4 years of development, 100% on Linux, I've released my 2D sandbox RPG, Vagabond, in Early Access !
I'm not sure we can distribute a flatpak or an appimage through Steam. They have their own controlled environment called Steam Runtime (https://github.com/ValveSoftware/steam-runtime) in which I should compile to be sure it runs everywhere (very similar to what I am doing). Last time, I look at this, it wasn't very clear and they supported only old versions of GCC. But it seems the documentation improved and now that I succeeded in building a modern version of GCC in my own container, maybe I could do that in theirs.
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How to install old libraries on OTHER distro's than Debian?
I believe it's usable outside of Steam: https://github.com/ValveSoftware/steam-runtime though the instructions are not particularly clear. There's also a link to the APT repo they use as a reference: https://repo.steampowered.com/steamrt/
- Steam Desktop Client Update, Now with working hardware acceleration on linux!
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Recommended method to install Steam on Debian?
Looking at the Flatpak version, if you want to use Proton versions 5.13 or newer with Steam in Flatpak, you need to install Flatpak from backports https://github.com/ValveSoftware/steam-runtime/issues/294 . Using Flatpak saves having to install i386 if that matters to you.
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Wine 8.1
> Game developers would be fine to target a single distro like Ubuntu 22.04.
Valve has its own container-only Linux distribution, called "Soldier Runtime" (https://github.com/ValveSoftware/steam-runtime); especially for games distributed on Steam, it probably makes more sense to target that distribution instead of Ubuntu.
crouton
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Linux Touchpad Like MacBook Update: 2023 Progress on Smooth Scrolling
It's a little more than that, they then added subpixel and momentum scrolling support to Chrome that bypasses X11 and does something custom [1]. Integration problems like this one that require a bunch of coordination are harder to do in open source land.
1. https://github.com/dnschneid/crouton/issues/244
- Chromebook Plus: more performance and AI capabilities
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ChromeOS is splitting the browser from the OS, getting more Linux-y
I'm guessing GP means natively, not in a VM. I've been super grateful for the VM-based method, but I still prefer the native experience like that provided by Crouton[1]. With Crouton being "maintenance-only" now I share GP's hope that a similar thing will be possible and easy.
[1]: https://github.com/dnschneid/crouton
- Software ‘death dates’ are sending schools’ Chromebooks to the recycling bin
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No luck with using Crosh to download crouton on my Chromebook. Any advice?
One way to install Crouton
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how do i download crouton i cant find any type of tutorial can someone PLS HELP!
Go to the github of crouton they have instructions there https://github.com/dnschneid/crouton
- What am I doing wrong?
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Can I rigg a Chromebook to install Linux on it? Not the virtual Linux they have an option for, I want to replace Chrome OS entirely with Linux.
At any rate, you can try Breath, Crouton, Manjaro... those are three of the distros people have found success with. It all boils down to the specific hardware involved... which we know nothing about since you kept that to yourself.
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when i try to install ubuntu with crouton on my hp chromebook 11 it says all these errors even though its in developer mode the first error when i type,sudo sh ~/Downloads/crouton -t unity, says ssh: 0: Refusing to exec /home/chronos/user/Downloads/crouton from noexec mount; see https://chromium.goo
Post in r/crouton and refer to https://github.com/dnschneid/crouton if you haven't already. However, I think it's fair to say that Crouton is now broken to the point of being effectively dead.
- Lenovo Flex 3 Chromebook Review
What are some alternatives?
flatpak - Linux application sandboxing and distribution framework
brunch - Boot ChromeOS on x86_64 PC - supports Intel CPU/GPU from 6th Gen (Skylake) or AMD Ryzen
dxvk-native - D3D9/11 but it runs natively on Linux!
cadmium - [Moved to: https://github.com/Maccraft123/Cadmium]
Proton - Compatibility tool for Steam Play based on Wine and additional components
chromebrew - Package manager for Chrome OS [Moved to: https://github.com/chromebrew/chromebrew]
flathub - Issue tracker and new submissions
chromebrew - Package manager for Chrome OS
SDL - Simple Directmedia Layer
archlinux-kde-install-guide - :page_facing_up: Arch Linux with LVM and KDE Plasma installation guide.
steam-for-linux - Issue tracking for the Steam for Linux beta client
alpine-chroot-install - Install Alpine Linux in chroot with a breeze. Build ARM on Travis CI or any other x86_64 CI.