stable-baselines3
lab
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stable-baselines3 | lab | |
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46 | 4 | |
7,894 | 7,002 | |
5.2% | 0.7% | |
8.2 | 0.0 | |
6 days ago | over 1 year ago | |
Python | C | |
MIT License | GNU General Public License v3.0 or later |
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stable-baselines3
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Sim-to-real RL pipeline for open-source wheeled bipeds
The latest release (v3.0.0) of Upkie's software brings a functional sim-to-real reinforcement learning pipeline based on Stable Baselines3, with standard sim-to-real tricks. The pipeline trains on the Gymnasium environments distributed in upkie.envs (setup: pip install upkie) and is implemented in the PPO balancer. Here is a policy running on an Upkie:
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[P] PettingZoo 1.24.0 has been released (including Stable-Baselines3 tutorials)
PettingZoo 1.24.0 is now live! This release includes Python 3.11 support, updated Chess and Hanabi environment versions, and many bugfixes, documentation updates and testing expansions. We are also very excited to announce 3 tutorials using Stable-Baselines3, and a full training script using CleanRL with TensorBoard and WandB.
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[Question] Why there is so few algorithms implemented in SB3?
I am wondering why there is so few algorithms in Stable Baselines 3 (SB3, https://github.com/DLR-RM/stable-baselines3/tree/master)? I was expecting some algorithms like ICM, HIRO, DIAYN, ... Why there is no model-based, skill-chaining, hierarchical-RL, ... algorithms implemented there?
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Stable baselines! Where my people at?
Discord is more focused, and they have a page for people who wants to contribute https://github.com/DLR-RM/stable-baselines3/blob/master/CONTRIBUTING.md
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SB3 - NotImplementedError: Box([-1. -1. -8.], [1. 1. 8.], (3,), <class 'numpy.float32'>) observation space is not supported
Therefore, I debugged this error to the ReplayBuffer that was imported from `SB3`. This is the problem function -
- Exporting an A2C model created with stable-baselines3 to PyTorch
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
Have you ever wanted to use dm-control with stable-baselines3? Within Reinforcement learning (RL), a number of APIs are used to implement environments, with limited ability to convert between them. This makes training agents across different APIs highly difficult, and has resulted in a fractured ecosystem.
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Stable-Baselines3 v1.8 Release
Changelog: https://github.com/DLR-RM/stable-baselines3/releases/tag/v1.8.0
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[P] Reinforcement learning evolutionary hyperparameter optimization - 10x speed up
Great project! One question though, is there any reason why you are not using existing RL models instead of creating your own, such as stable baselines?
- Is stable-baselines3 compatible with gymnasium/gymnasium-robotics?
lab
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Shimmy 1.0: Gymnasium & PettingZoo bindings for popular external RL environments
This includes single-agent Gymnasium wrappers for DM Control, DM Lab, Behavior Suite, Arcade Learning Environment, OpenAI Gym V21 & V26. Multi-agent PettingZoo wrappers support DM Control Soccer, OpenSpiel and Melting Pot. For more information, read the release notes here:
- Environments that require long-term memory and reasoning
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Keys doors puzzle in dmlab30
dmlab30 is a test suite of 30 environments for Deep RL research, maintained by DeepMind. https://github.com/deepmind/lab/tree/master/game_scripts/levels/contributed/dmlab30#readme
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[R] Would DeepMind Control Suite be enough for a publication?
DeepMind Lab is also interesting: https://deepmind.com/blog/article/open-sourcing-deepmind-lab https://github.com/deepmind/lab
What are some alternatives?
Ray - Ray is a unified framework for scaling AI and Python applications. Ray consists of a core distributed runtime and a set of AI Libraries for accelerating ML workloads.
ruby-fann - Ruby library for interfacing with FANN (Fast Artificial Neural Network)
stable-baselines - A fork of OpenAI Baselines, implementations of reinforcement learning algorithms
dm_control - Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration
PHP IDS - PHPIDS (PHP-Intrusion Detection System) is a simple to use, well structured, fast and state-of-the-art security layer for your PHP based web application
cleanrl - High-quality single file implementation of Deep Reinforcement Learning algorithms with research-friendly features (PPO, DQN, C51, DDPG, TD3, SAC, PPG)
gym - A toolkit for developing and comparing reinforcement learning algorithms.
tianshou - An elegant PyTorch deep reinforcement learning library.
CCV - C-based/Cached/Core Computer Vision Library, A Modern Computer Vision Library
Super-mario-bros-PPO-pytorch - Proximal Policy Optimization (PPO) algorithm for Super Mario Bros
dm_memorytasks - A set of 13 diverse machine-learning tasks that require memory to solve.