spirv_cross VS spirq-rs

Compare spirv_cross vs spirq-rs and see what are their differences.

spirq-rs

Light weight SPIR-V reflection library (by PENGUINLIONG)
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spirv_cross spirq-rs
2 1
87 107
- -
0.0 7.3
9 months ago 22 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spirv_cross

Posts with mentions or reviews of spirv_cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.

spirq-rs

Posts with mentions or reviews of spirq-rs. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing spirv_cross and spirq-rs you can also consider the following projects:

wgpu-mc - Rust-based replacement for the default Minecraft renderer

vulkano - Safe and rich Rust wrapper around the Vulkan API

opencv-rust - Rust bindings for OpenCV 3 & 4

wgs - WGSL based pixel shader format that can run on native and Web.

ShaderConductor - ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

pilka - Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SPIRVSmith - A differential testing tool targeting SPIRV based on structured fuzzing techniques