Top 6 Rust DirectX Projects
Rust-based replacement for the default Minecraft rendererProject mention: I mean if we're going by the rules... | /r/PhoenixSC | 2023-04-19
... soo just in case someone wanted to actually see this its incomplete but https://github.com/wgpu-mc/wgpu-mc
Windows API and GUI in safe, idiomatic Rust.Project mention: Sorry... what diskette? | /r/softwaregore | 2023-07-01
I know all that shit because I'm the author of Rust's WinSafe library, which is a safer Rust layer over native Win32, so I had to deal with a lot of shit like this.
Updating dependencies is time-consuming.. Solutions like Dependabot or Renovate update but don't merge dependencies. You need to do it manually while it could be fully automated! Add a Merge Queue to your workflow and stop caring about PR management & merging. Try Mergify for free.
Safe Rust wrapper around SPIRV-Cross
Examples of native Windows applications written in Rust with WinSafe.
D3D9 backend for egui.Project mention: Is it Ok to push a crate that is part of a github repository? | /r/rust | 2023-07-09
That is just fine, just keep in mind that crates.io will only see files within the actual crate you are publishing, for example it will not read the repo-level README.md. Here is one of my crates that is in a sub-directory: GitHub crates.io
A cross-platform SIMD-accelerated math library for 3D rendering and simulationProject mention: Got bored and implemented the AlphaTensor matrix multiplication algorithms in Rust with SIMD https://github.com/drbh/simd-alphatensor-rs | /r/rust | 2022-10-09
Rust DirectX related posts
What are some of the best open-source DirectX projects in Rust? This list will help you: