spirq-rs VS spirv_cross

Compare spirq-rs vs spirv_cross and see what are their differences.

spirq-rs

Light weight SPIR-V reflection library (by PENGUINLIONG)
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spirq-rs spirv_cross
1 2
107 87
- -
7.3 0.0
25 days ago 9 months ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

spirq-rs

Posts with mentions or reviews of spirq-rs. We have used some of these posts to build our list of alternatives and similar projects.

spirv_cross

Posts with mentions or reviews of spirv_cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-14.

What are some alternatives?

When comparing spirq-rs and spirv_cross you can also consider the following projects:

vulkano - Safe and rich Rust wrapper around the Vulkan API

wgpu-mc - Rust-based replacement for the default Minecraft renderer

wgs - WGSL based pixel shader format that can run on native and Web.

opencv-rust - Rust bindings for OpenCV 3 & 4

pilka - Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.

ShaderConductor - ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

SPIRVSmith - A differential testing tool targeting SPIRV based on structured fuzzing techniques