spirq-rs
Light weight SPIR-V reflection library (by PENGUINLIONG)
spirv_cross
Safe Rust wrapper around SPIRV-Cross (by grovesNL)
spirq-rs | spirv_cross | |
---|---|---|
1 | 2 | |
107 | 87 | |
- | - | |
7.3 | 0.0 | |
25 days ago | 9 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spirq-rs
Posts with mentions or reviews of spirq-rs.
We have used some of these posts to build our list of alternatives
and similar projects.
-
SPIR-Q v0.5: Cleaner API, from SPIR-V to everything you need to know in Vulkan
SPIR-Q is a SPIR-V shader reflection library to query almost every bit of data you need to dynamically interface shaders and pipelines at runtime, all in Rust.
spirv_cross
Posts with mentions or reviews of spirv_cross.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-14.
-
Request for porters, think about the end user a little more :C
These are included in the extended examples from the repo.
What are some alternatives?
When comparing spirq-rs and spirv_cross you can also consider the following projects:
vulkano - Safe and rich Rust wrapper around the Vulkan API
wgpu-mc - Rust-based replacement for the default Minecraft renderer
wgs - WGSL based pixel shader format that can run on native and Web.
opencv-rust - Rust bindings for OpenCV 3 & 4
pilka - Another live-coding tool for creating shader demos, Vulkan+Wgpu powered.
ShaderConductor - ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
luminance-rs - Type-safe, type-level and stateless Rust graphics framework
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
SPIRVSmith - A differential testing tool targeting SPIRV based on structured fuzzing techniques