spirit
filter_spirit
spirit | filter_spirit | |
---|---|---|
3 | 6 | |
377 | 34 | |
0.8% | - | |
5.0 | 4.4 | |
9 days ago | 30 days ago | |
C++ | C++ | |
- | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
spirit
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How does an experienced programmer go about learning new languages such as C++.
Oh, one project that I learned a lot of modern C++ from was, https://github.com/boostorg/spirit, I wanted to build a faster org-mode parser. I built at best a working prototype, but ended up learning a lot about how templates. It is also a header only library. If you want to avoid some administrative work, linking, choosing a build system, .... I figured it might be helpful.
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Boost v1.78.0
Sadly, this still includes the to me [rather critical bug in Boost Spirit](https://github.com/boostorg/spirit/issues/688). I was hoping that a patch would come through before release.
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Filter Spirit - write filters with enhanced syntax. Compile filter templates. Use variables, poe.ninja data and more!
People behind https://github.com/boostorg/spirit who helped in fixing numerous issues regarding newest library edition and helped track down a GCC bug. Boost Spirit LL(∞) parser is the core of this project.
filter_spirit
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PoE's Filters aren't fancy, so I fixed that. I'm proud to announce PoeFilterX, my new Advanced PoE Filter Tool!
While I do like projects like this in this case I think I like the way filter spirit solved it more. I can do something like:
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Introducing the Future of Item Filters - PoE Dynamic Loot Filter
This looks like a great collection of ideas, many of which I have already implemented in my own filter-generating tool (which compared to yours is more advanced on the internal feature side but has basic CLI + terrible UI). I think we could collaborate to create something together (I could already mention many possible features - poe.ninja-based generation, filter template description language, color/strictness presets). I have large amounts of notes from working with filters (many not published on my github project).
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Significant bug within item filters - invisible items under certain Continue statements
You might be interested in https://github.com/Xeverous/filter_spirit/blob/master/doc/user/actual_filter_quirks.md
- Filter Spirit - write filters with enhanced syntax. Compile filter templates. Use variables, poe.ninja data and more!
- Curl to use Kibot API
What are some alternatives?
PEGTL - Parsing Expression Grammar Template Library
cpp-peglib - A single file C++ header-only PEG (Parsing Expression Grammars) library
innoextract - A tool to unpack installers created by Inno Setup
mewa - Compiler-compiler for writing compiler frontends with Lua
asio - Boost.org asio module
curlpp - C++ wrapper around libcURL
standalone-json - A fork of Boost.JSON which does not require Boost
ctpg - Compile Time Parser Generator is a C++ single header library which takes a language description as a C++ code and turns it into a LR1 table parser with a deterministic finite automaton lexical analyzer, all in compile time.
filter_spirit_syntax_visual_code - Syntax highlighting for filter_spirit in visiual code
hana - Your standard library for metaprogramming
parsergen - Self-hosted parser/scanner generator from LR grammar with semantic annotations in C++20