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filter_spirit discussion
filter_spirit reviews and mentions
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PoE's Filters aren't fancy, so I fixed that. I'm proud to announce PoeFilterX, my new Advanced PoE Filter Tool!
While I do like projects like this in this case I think I like the way filter spirit solved it more. I can do something like:
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Introducing the Future of Item Filters - PoE Dynamic Loot Filter
This looks like a great collection of ideas, many of which I have already implemented in my own filter-generating tool (which compared to yours is more advanced on the internal feature side but has basic CLI + terrible UI). I think we could collaborate to create something together (I could already mention many possible features - poe.ninja-based generation, filter template description language, color/strictness presets). I have large amounts of notes from working with filters (many not published on my github project).
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Significant bug within item filters - invisible items under certain Continue statements
You might be interested in https://github.com/Xeverous/filter_spirit/blob/master/doc/user/actual_filter_quirks.md
- Filter Spirit - write filters with enhanced syntax. Compile filter templates. Use variables, poe.ninja data and more!
- Curl to use Kibot API
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Stats
Xeverous/filter_spirit is an open source project licensed under GNU General Public License v3.0 only which is an OSI approved license.
The primary programming language of filter_spirit is C++.