filter_spirit
filter_spirit_syntax_visual_code

filter_spirit | filter_spirit_syntax_visual_code | |
---|---|---|
6 | 1 | |
36 | 0 | |
- | - | |
8.3 | 0.0 | |
6 months ago | almost 4 years ago | |
C++ | ||
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
filter_spirit
-
PoE's Filters aren't fancy, so I fixed that. I'm proud to announce PoeFilterX, my new Advanced PoE Filter Tool!
While I do like projects like this in this case I think I like the way filter spirit solved it more. I can do something like:
-
Introducing the Future of Item Filters - PoE Dynamic Loot Filter
This looks like a great collection of ideas, many of which I have already implemented in my own filter-generating tool (which compared to yours is more advanced on the internal feature side but has basic CLI + terrible UI). I think we could collaborate to create something together (I could already mention many possible features - poe.ninja-based generation, filter template description language, color/strictness presets). I have large amounts of notes from working with filters (many not published on my github project).
-
Significant bug within item filters - invisible items under certain Continue statements
You might be interested in https://github.com/Xeverous/filter_spirit/blob/master/doc/user/actual_filter_quirks.md
- Filter Spirit - write filters with enhanced syntax. Compile filter templates. Use variables, poe.ninja data and more!
- Curl to use Kibot API
filter_spirit_syntax_visual_code
-
Filter Spirit - write filters with enhanced syntax. Compile filter templates. Use variables, poe.ninja data and more!
I have a Filter Spirits syntax highlighter for Visual Studio Code if anyone is interested in that, they can find it here
What are some alternatives?
cpp-peglib - A single file C++ header-only PEG (Parsing Expression Grammars) library
spirit - Boost.org spirit module
parsergen - Self-hosted parser/scanner generator from LR grammar with semantic annotations in C++20
curlpp - C++ wrapper around libcURL
mewa - Compiler-compiler for writing compiler frontends with Lua
ctpg - Compile Time Parser Generator is a C++ single header library which takes a language description as a C++ code and turns it into a LR1 table parser with a deterministic finite automaton lexical analyzer, all in compile time.
Filter-Precursors - The filter precursors are the "source code" version of NeverSink's filter. They're written in a custom domain language and needs to be compiled with the FilterPolishZ project to create all filter variations.
PoeFilterX - Advanced Loot Filter Transpiler for Path of Exile
PoEDynamicLootFilter - Tool to Modify your Loot Filter seamlessly while playing Path of Exile
