-
Come check out the github page for more info! https://github.com/SteffenBlake/PoeFilterX
-
CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
-
filter_spirit
Advanced item filter generator for Path of Exile that uses it's own DSL and online item price APIs
While I do like projects like this in this case I think I like the way filter spirit solved it more. I can do something like:
-
Filter-Precursors
The filter precursors are the "source code" version of NeverSink's filter. They're written in a custom domain language and needs to be compiled with the FilterPolishZ project to create all filter variations.
PS: My filters (and the filterblade filters) are internally generated from these "precursors": https://github.com/NeverSinkDev/Filter-Precursors (the source for the DML parsing and VSCode Highlight pluggin is on my github as well)
Related posts
-
Introducing the Future of Item Filters - PoE Dynamic Loot Filter
-
Significant bug within item filters - invisible items under certain Continue statements
-
Mewa: compiler-compiler to write compiler-front-ends for LLVM in Lua.
-
Filter Spirit - write filters with enhanced syntax. Compile filter templates. Use variables, poe.ninja data and more!
-
Release Less Slow CPP v0.6: Thrust → CUDA → PTX → SASS