spelunky-psp
borealis
spelunky-psp | borealis | |
---|---|---|
6 | 1 | |
124 | 252 | |
- | - | |
3.7 | 0.0 | |
7 days ago | 6 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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spelunky-psp
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How do I port games to the wii?
well my guy, aside from the fact that PowerPC is not a programming language (unless you meant its assembly?), I don't think what you want to achieve has been ever done for the Wii. not that it's absolutely impossible, but yep, as far as I know, if you did that, you would be the first who got a GameMaker game on here and just to be clear, I have never ported or released anything on the Wii before (which I plan to one day when I stop being lazy), but I hope this still helps you GameMaker is a proprietary engine, so my first thought was that only thing you can do would be to rewrite the game in C/C++ with SDL, basically remaking the whole game... so yeah, definitely far more difficult and time consuming than simply converting it with some piece of software. HOWEVER, lucky for you, someone actually did that before for the PSP [https://github.com/dbeef/spelunky-psp] , so if you go with this, you only need to port that to the Wii so, porting the PSP remake to the Wii would be the easiest way as it's C++ and SDL, it's not something never done before and probably the way you'll go with...
- Best homebrew ports like Celeste or Cave Story?
- Spelunky Classic remake for the Sony PSP [the dev also tried to make a Nintendo DS version]
- What homebrew ports are worth looking into on the PSP?
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Replacing Makefile with CMakeLists.txt for PSP development
I know it is possible because Spelunky PSP uses cmake.
- Spelunky Classic Remake for the Sony PSP
borealis
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How to get involved in contributing to switch hacking scene and what's needed right now
Here's the link: https://github.com/natinusala/borealis/tree/yoga
What are some alternatives?
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
TegraRcmGUI - C++ GUI for TegraRcmSmash (Fusée Gelée exploit for Nintendo Switch)
blind-jump-portable - Action/adventure game for the Nintendo GameBoy Advance and Sony PSP
sys-clk-Overlay - Editor for your sys-clk configuration using ovl-loader!
REminiCRT - Flashback with CRT emulation shader
Nro2Nsp - Build Redirction and romfs nsps out of .nros
stylized_snake_game - A cross-platform desktop stylized version of snake game made from scratch in C++/OpenGL.
hb-appstore - Homebrew App Store - GUI for downloading/managing homebrew apps
minisynth32 - A 3D-printable MIDI synthesiser inspired by the Roland MT-32 and clumsyMIDI, and powered by the mt32-pi MT-32 emulator.
tuninglib - A C++ Class and Template Library for Performance Critical Applications
MultiDRCSpaceDemo - A space shooter demo using the Wii U's MultiDRC mode.
Homebrew-Guide - Guide for getting CFW setup on your Nintendo Switch (And Wii U)