space-shooter.c VS roguelike.h

Compare space-shooter.c vs roguelike.h and see what are their differences.

space-shooter.c

A cross-platform, top-down 2D space shooter written in C using only platform libraries. (by tsherif)

roguelike.h

Header only roguelike rendering library. (by Journeyman1337)
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space-shooter.c roguelike.h
19 1
1,317 10
- -
0.0 0.0
over 1 year ago about 1 year ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

space-shooter.c

Posts with mentions or reviews of space-shooter.c. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

roguelike.h

Posts with mentions or reviews of roguelike.h. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-11-12.
  • Sharing Saturday #388
    4 projects | /r/roguelikedev | 12 Nov 2021
    (Github: https://github.com/Journeyman-dev/roguelike.h) roguelike.h - A terminal emulator for C and C++ with great speed and cross platform support - Support for custom glyph atlases with up to 65655 tiles of custom sizes across multiple texture pages. - 32 bit fullcolor background and foreground colors per tile. - Ability to render tiles on top of each other, with tiles rendered FIFO in the order that they are pushed into the terminal. - Ability to render tiles offset from gridspace positions. - Ability to render tiles with custom width and height per tile. - Multiple Backends and cross platform support (Android version coming soon) - Compatible with Raylib, and can be rendered on along side other Raylib features.

What are some alternatives?

When comparing space-shooter.c and roguelike.h you can also consider the following projects:

OpenHSP - Hot Soup Processor (HSP3)

libtcod-vcpkg-template - A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

OpenTyrian - Open Tyrian source code

odyssey-heaps

Open-Golf - A cross-platform minigolf game written in C.

dds-ktx - Single header "no-allocation" KTX/DDS file reader

simple-opengl-loader - An extensible, cross-platform, single-header C/C++ OpenGL loader library.

raylib - A simple and easy-to-use library to enjoy videogames programming

duke3d - The icculus.org port of Duke Nukem 3D.

rects-in-hex-demo - Rectangular rooms in a hexagonal grid

learnxinyminutes-docs - Code documentation written as code! How novel and totally my idea!

librg - 🚀 Making multi-player gamedev simpler since 2017