roguelike.h
Header only roguelike rendering library. (by Journeyman1337)
librg
🚀 Making multi-player gamedev simpler since 2017 (by zpl-c)
roguelike.h | librg | |
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1 | 1 | |
10 | 1,225 | |
- | 1.5% | |
0.0 | 5.0 | |
over 1 year ago | about 1 month ago | |
C | C | |
MIT License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
roguelike.h
Posts with mentions or reviews of roguelike.h.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-12.
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Sharing Saturday #388
(Github: https://github.com/Journeyman-dev/roguelike.h) roguelike.h - A terminal emulator for C and C++ with great speed and cross platform support - Support for custom glyph atlases with up to 65655 tiles of custom sizes across multiple texture pages. - 32 bit fullcolor background and foreground colors per tile. - Ability to render tiles on top of each other, with tiles rendered FIFO in the order that they are pushed into the terminal. - Ability to render tiles offset from gridspace positions. - Ability to render tiles with custom width and height per tile. - Multiple Backends and cross platform support (Android version coming soon) - Compatible with Raylib, and can be rendered on along side other Raylib features.
librg
Posts with mentions or reviews of librg.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-06.
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Multiplayer Networking Solutions
LibRG is an open-source, C99 header-only that handles actor relevancy, similar to Unreals Actor Relevancy Graph.