Sharing Saturday #388

This page summarizes the projects mentioned and recommended in the original post on /r/roguelikedev

InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
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SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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  • libtcod-vcpkg-template

    A template for C++17 libtcod projects. This template uses Vcpkg to fetch dependencies.

  • libtcod | GitHub | Issues | Forum | Changelog | Documentation | Template

  • rects-in-hex-demo

    Rectangular rooms in a hexagonal grid

  • While moving houses, I also decided to take a bit of break and work on a side project, experimenting with rectangular tiles in a hexagonal grid. That might be useful folks here who want a hex grid for gameplay or aesthetic reasons, but want some rectangles for things like buildings. There's an interactive demo here and the code is here.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • roguelike.h

    Header only roguelike rendering library.

  • (Github: https://github.com/Journeyman-dev/roguelike.h) roguelike.h - A terminal emulator for C and C++ with great speed and cross platform support - Support for custom glyph atlases with up to 65655 tiles of custom sizes across multiple texture pages. - 32 bit fullcolor background and foreground colors per tile. - Ability to render tiles on top of each other, with tiles rendered FIFO in the order that they are pushed into the terminal. - Ability to render tiles offset from gridspace positions. - Ability to render tiles with custom width and height per tile. - Multiple Backends and cross platform support (Android version coming soon) - Compatible with Raylib, and can be rendered on along side other Raylib features.

  • odyssey-heaps

  • Progress and more screenshots (in notes folder) can be found on github

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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