sqlite
PixiJS
sqlite | PixiJS | |
---|---|---|
5 | 116 | |
116 | 42,656 | |
- | 1.1% | |
10.0 | 9.9 | |
over 13 years ago | 1 day ago | |
C | TypeScript | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sqlite
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Understanding SQL vs. NoSQL Databases: A Beginner's Guide
SQL (Structured Query Language) databases are relational databases. They organize data into tables with rows and columns, and they use SQL for querying and managing data. Examples include MySQL, PostgreSQL, and SQLite.
- Ask HN: Tips to get started on my own server
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How to choose the right type of database
SQLite: A lightweight, self-contained SQL database, best for standalone applications, embedded systems, or small-scale applications not requiring a client/server DBMS.
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NoSQL Postgres: Add MongoDB compatibility to your Supabase projects with FerretDB
FerretDB is an open source document database that adds MongoDB compatibility to other database backends, such as Postgres and SQLite. By using FerretDB, developers can access familiar MongoDB features and tools using the same syntax and commands for many of their use cases.
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Ask HN: Where do I find good code to read?
Rust stdlib code is quite high quality although not particularly dense due to large amount of comments. Start from the docs, and click any source link: https://doc.rust-lang.org/std/vec/struct.Vec.html
Sqlite is supposedly high quality C code: https://github.com/smparkes/sqlite
For videos of someone (Casey Muratori) writing video game code and debugging it, Handmade Hero: https://handmadehero.org/
A blog post about how to write code by the same author: https://caseymuratori.com/blog_0015
For how to implement a fairly advanced type system, Typing Haskell in Haskell: https://gist.github.com/chrisdone/0075a16b32bfd4f62b7b
But, honestly, you're probably better off writing code yourself and learning by doing.
PixiJS
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Release Radar • March 2024 Edition
If you're into video game dev, then PixiJS is something you need to know about. It's a HTML5 game engine that provides a lightweight 2D library across all devices. This latest update has a new package structure, custom builds, graphics API overhaul, and lots more. You can read about all these changes in the PixiJS Migration Guide. Also big congrats to PixiJS for being part of the open source community for ten years now! 😮.
- Ask HN: Tips to get started on my own server
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JavaScript Libraries That You Should Know
6. Pixi.js
- JSON Canvas – An open file format for infinite canvas data
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A Visual Interactive Guide to Bloom Filters
https://pixijs.com/ and https://gsap.com/. All of the source code for my posts can be found at https://github.com/samwho/visualisations :)
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My thought on different engines
For full web games (yeah, I come from the web, so I try to make my family proud), I will recommend PixiJS. It has great support for TypeScript and works very well with Vite. It's lighter than other game engines, so it's better for web games. But you will need to do a lot of things by yourself.
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Not only Unity...
PixiJS (MIT/TypeScript) https://github.com/pixijs/pixijs
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Rebuilding Isometric World
That approach works well for what I was trying to archive but I am planning on adding more functionality into the website. Hence in this article, let me rebuild the project using Pixi.js and it’s React binding, React Pixi.
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Ask HN: Possible to make a game engine in the browser?
https://openarena.live/
There's also a bunch of Javascript game engines: https://github.com/collections/javascript-game-engines
Of those, BabylonJS seems pretty powerful for 3D: https://www.babylonjs.com/games/
Or PixiJS for 2D: https://pixijs.com/
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Consider web technologies for game development
https://pixijs.com/ is more of a 2D rendering framework, but powerful and very fast
What are some alternatives?
Refactoring-Summary - Summary of "Refactoring: Improving the Design of Existing Code" by Martin Fowler
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
clara-rules - Forward-chaining rules in Clojure(Script)
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
clean-code - Book review: A Handbook of Agile Software Craftsmanship
react-canvas - High performance <canvas> rendering for React components
The-Simpsons-Hit-and-Run - Stolen (and slightly cleaned up) version of The Simpsons: Hit & Run original source code from 2003
A-Frame - :a: Web framework for building virtual reality experiences.
pytudes - Python programs, usually short, of considerable difficulty, to perfect particular skills.
Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps
kakoune - mawww's experiment for a better code editor
cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.