skyinstaller
Mirror
skyinstaller | Mirror | |
---|---|---|
8 | 23 | |
42 | 4,891 | |
- | 2.2% | |
3.4 | 9.8 | |
about 1 year ago | 4 days ago | |
C# | C# | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
skyinstaller
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Games like Chained Echoes with character creation or a female protagonist?
Trails in the Sky is peak JRPG goodness. If When you eventually get hooked, you have 7 more connected games to explore. The storyline, the music and the combat mechanics are incredibly well done. Just like any good story that takes time to introduce its characters, it starts slow. The first 2 games have a very lively female lead. Use this for voice patches.
- Looking to get lost in an RPG
- Sky Installer by chyyran (Auto-installer for Trails in the Sky voice mods) is in beta on Linux
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One-click installation of Evo voice mods with SkyInstaller, now available for Steam Deck
I've finally gotten around to adding Steam Deck support to SkyInstaller (although in beta)! This should make installing the voice mods on Steam Deck much easier. You do not need developer mode or an unlocked filesystem.
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Trails in the Sky is agonizingly slow
You can mod all 3 Sky games to have voices, I personally recommend it!
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It Finally Arrived!
I’m playing on the Vita personally so I haven’t needed to find it myself. Quick google search got me this: https://github.com/chyyran/skyinstaller
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Should I stop playing CS2 and go back to the beginning?
https://github.com/chyyran/skyinstaller You can use this to add the voices from PS Vita to the game. Same JP voices as in cold steel
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I made a tool to help install the Evo voice mods for the Sky trilogy
Get it here: https://github.com/chyyran/skyinstaller
Mirror
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Release Radar • February 2024 Edition
Woah, over 80 versions 😮! This is a project with over 1,740 releases over the past five years. Mirror is one for the game devs in the room. It's a high level networking library for Unity. Used in some of the top video games, Mirror is used by thousands of game developers around the world. The latest update brings Mirror in line with the latest Unity version, includes better motion smoothing time, and lots more. Check out all the changes in the Mirror changelog.
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What are some big no-nos when designing multiplayer functionality?
https://mirror-networking.com/ (Unity specific, looks nice but don't use unity myself).
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Creating multiplayer VR experiences
Mirror is another option.
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Messing around with Generic Types, Thought I'd share this fun function
Unity's package is, from what I understand, an imitation of Mirror (which is kind of ironic given the name) but I don't know if they have improved it since I last checked. At that point, you might want to consider Mirror instead.
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Spent April learning Unity, started a little dice roller to show off the dice my brother designs
Multiplayer is something I've wanted to try, just so other people can see the dice rolls that each player makes. I found a cool multiplayer library that I hope to try out later, it is called Mirror ... is that what you use? https://github.com/MirrorNetworking/Mirror
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Creating an MMO. (Looking for wisdom)
I'd suggest getting an experienced developer on board, one that has worked with networking before. Multiplayer games are hard to buid. Regarding networking frameworks, I know Mirror for Unity has been tested for an MMO use case. Not sure about Unity's first-party Networked Game Objects solution.
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After updating Mirror, I now have all of these errors...
Are you using AsmDef assembly files? If so make sure you have Mirror.Transports.asmdef referenced in your main (Source folders) asmdef.
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Unreal Engine 5.2 Beta - Procedural Content Generator (PCG)
I dunno why they'd even bother implementing that when mirror did it for free
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Is it hard making a open world multiplayer game as an indie dev?
https://mirror-networking.com/ (Unity specific, looks nice but don't use unity myself).
- GitHub - MirrorNetworking/Mirror: #1 Open Source Unity Networking Library
What are some alternatives?
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET UI client technology
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
Client-Side-Prediction - Experiments with Client-Side prediction using unity and Mirror
optick - C++ Profiler For Games
EpicOnlineTransport - A Transport for Mirror using Epic Online Services
AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files
Riptide - Lightweight C# networking solution for multiplayer games.
CreamInstaller - Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
2D-MMORPG-Youtube - An Open Source 2D MMORPG with Azure (AKS [K8s], CosmosDB and Redis) and Unity Game Engine
fuse - Multiplayer Online Standard
ServUO - An Ultima Online server emulator written in C# .NET