skse64
steamtinkerlaunch
skse64 | steamtinkerlaunch | |
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708 | 95 | |
246 | 1,940 | |
- | - | |
6.3 | 9.2 | |
9 days ago | 4 days ago | |
C++ | Shell | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
skse64
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Skyrim AE pirated help
I'd grab the one from gog-games.to, I can't link directly as that's against the rules. It's compatible with MO2 (Mod Organizer 2) as well as having a version of skse64 (Skyrim Script Extender x64 available for it.
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"Starfield Together" will no longer be developed by the same modders that made Skyrim Together
and the original implementations in https://github.com/ianpatt/skse64/blob/master/skse64/
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skse updated but still not working?
Check your Skyrim game version, and make sure you have the correct SKSE version: https://skse.silverlock.org/
- What’s the difference between AE and SE?
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"You are using newer version of skyrim than this version of SKSE supports..." what can I do to fix that?
Download the new version of SKSE from one of these links: Skyrim Script Extender (SKSE) (silverlock.org) or Skyrim Script Extender (SKSE64) at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com)
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can someone help since the new update that happened on December 5 my game wont start
Go here for older version of SKSE for 1.6.640: https://skse.silverlock.org/
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Skyrim AE doesnt launch after downgrade
Go here: https://skse.silverlock.org/ and download the version for Skyrim 1.6.640, at work so I cannot view the version you need, its like 2.2.3, there a 3 on the end. There is a mod on Nexus as well but I have never used that and not sure the older versions are available. SKSE has already been updated for 1.6.1130.
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Megathread: SE/AE update 5 December 2023
Questions - which one is NEW update? http://skse.silverlock.org- Current Anniversary Edition build 2.2.4 (game version 1.6.1130)
- Skyrim Script Extender
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SKSE update
SKSE updated yesterday to 2.2.4 about four hours after the game update: https://skse.silverlock.org
steamtinkerlaunch
- FSR as TAA replacement?
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Linux - Trade Tool like PoE Lurker?
You probably mean SteamTinkerLaunch
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How to install Hedgemodmanager on Steam Deck as of November 2023 ?
I've tried all of the known methods, the one using bottles:https://github.com/thesupersonic16/HedgeModManager/wiki/Running-on-Linux-(Wine), the one using Steamtinkerlaunch: https://github.com/sonic2kk/steamtinkerlaunch/wiki/Hedge-Mod-Manager and the one that used to work but doesn't anymore:https://linuxgamingcentral.com/posts/updated-sonic-frontiers-steam-deck-modding-guide/ The bottles method worked a few weeks ago (although a lot of codes and mods didn't work) but doesn't seem to work anymore, the program doesn't seem to recognize the .yml configuration file provided in the guide anymore, I even tried installing the dependencies manually but the game (Sonic Frontiers) doesn't load the mod loader (the game launches but without mods), perhaps bottles doesn't use .yml files anymore ? The Steamtinkerlaunch method using Proton 7.0 also manages to install hedgemodmanager but once the mod loader is installed the game simply won't launch (I even tried providing mscore.dll but doesn't seem to make a difference). The method detailed on linuxgamingcentral.com used to work but now doesn't anymore, probably because steamtinkerlaunch now also tries to install .net 40 and .net 48. I get an error along the lines of "error, couldn't load mscore.dll to display the correct error message, please reinstall. Net". I'm losing my mind over this. Does anyone of you have hedgemodmanager working on Steam Deck ? If so how did you do it ?
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How to run an exe file in the game's directory?
Or maybe Steam Tinker launch (if using steam): https://github.com/sonic2kk/steamtinkerlaunch
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SteamTinkerLaunch doesn't show up in Steam's compatibility tool dropdown menu after install
This, right? This results in the following error:
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LiveSplit frozen while running alongside game
Hey. I'm currently trying to get LiveSplit to run in the same Proton instance as a game (so I have the autosplitter available). I've managed to get that working by using SteamTinkerLaunch (https://github.com/sonic2kk/steamtinkerlaunch/wiki)
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Quick Guide for Sonic Generations + Performance Fix + Unleashed Project
Click "Add Version", then install the latest SteamTinkerLaunch
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Issues in Getting Steam Tinker Launch to Work
Make sure to check the wiki on GitHub. It has a page for troubleshooting and the second entry sounds like your problem.
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(Linux) How to just get everything working
I recently had a nice discussion with the STL dev (steamtinkerlaunch#813). This might give you also a bit of insight.
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How hard is it to add mods to games in the steam deck?
There's steamtinkerlaunch for vortex/modorganizer there's also protontricks to mess around with each game proton prefix and etc. You'll have to Google these to get a better explanation but these are just the options I know of.
What are some alternatives?
MCM-Helper - Framework for simplifying the creation of SkyUI Mod Configuration Menus
modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux
SSEShaderTools - skse plugin to replace skyrim VR shaders at runtime
cheat-engine - Cheat Engine. A development environment focused on modding
CommonLibSSE - A reverse engineered library for hacking Skyrim Special Edition
reshade-steam-proton - Easy setup and updating of ReShade on Linux for games using wine or proton.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
protonhax - Run programs inside your game proton's environment.
skyui-vr - SkyUI interface mod for SkyrimVR
winetricks - Winetricks is an easy way to work around problems in Wine
FUS
net.lutris.Lutris