shapez.io
CnC_Remastered_Collection
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shapez.io | CnC_Remastered_Collection | |
---|---|---|
87 | 22 | |
6,162 | 18,058 | |
1.1% | 4.9% | |
0.0 | 0.0 | |
26 days ago | over 1 year ago | |
JavaScript | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shapez.io
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Niagara Launcher
You can pay for FOSS software. I do it to support FOSS developers and maintainers.
software example: Krita https://store.steampowered.com/app/280680/Krita/ source code https://invent.kde.org/graphics/krita
game example: Shapez https://store.steampowered.com/app/1318690/shapez/ https://github.com/tobspr-games/shapez.io
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What is your opinion on gaming?
Shapez.io is sold Steam but the source code and build instructions are on github: https://github.com/tobspr-games/shapez.io
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Shapez on Epic for free!!
It's been free on github the whole time 😝
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Any free games similar to factorio?
It's free on github too :P
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Does anyone know how to build Shapezio from source?
apparently the instructions from github are outdated or something
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Did you ever published an electron application on Steam?
I have experience in releasing an Capture Note made with Electron and there are some annoying processes, but it is possible without as much difficulty as I thought. From what I know, there are also games that have been released. Try looking for "Danger Crew" or Shapez. Shapez is open source, so it may be more helpful.
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Built Shapez.io from github on Ubuntu 20.04; now I need to build a complex shape to level up, but I don't have a stacker yet? Is this broken?
It's possible that this is a bug in how I've built the local version, or that the local version is only a demo. So I have filed https://github.com/tobspr-games/shapez.io/issues/1500 to see if that's the case.
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Is it possible to release an electronJS (html, js) on steam? Is there any rules to respect for the executable?
Pretty sure shapez.io is an Electron app, and that's on Steam.
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Would it be a really bad idea to make your game open source? Give it a forum where anyone can commission features, and ask for donations from players/ modders to fund managing and debugging the project, keeping it a coherent whole.
Hmm, like Thrive and Shapez.io?
- What open source games do you play?
CnC_Remastered_Collection
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Well it’s happened again…
That's just a clone game though. And the originals were actually made open source with the release of the remaster.
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Is it possible to see the code of 90s computer games?
Not most, but quite a few legendary ones were released in a "source available engine, paid maps" kind of way. Check out Id Software's github for a couple versions of DOOM, Quake and Wolfenstein. EA has released Command & Conquer's source code (here).
- i found kanes dog
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RedEdit 98 Pro Is Back After 25 years...
You could just look through the source code and see if you can spot anything though.
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How to smooth and spread A* paths for an RTS
If anyone curious about some historic examples here is the pathfinding code from the C&C/Red Alert games
>The path algorithm works by following a LOS path to the target. If it collides with an impassable spot, it uses an Edge following routine to get around it. The edge follower moves along the edge in a clockwise or counter clockwise fashion until finding the destination spot. The destination is determined by Find_Path. It is the first passable that can be reached (so it will handle the doughnut case, where there is a passable in the center of an unreachable area).
https://github.com/electronicarts/CnC_Remastered_Collection/...
https://github.com/electronicarts/CnC_Remastered_Collection/...
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Silicon Valley layoffs aren’t just a cost-cutting measure. They’re a culture reset.
That being said bespoke development being done badly is the source of horror stories. It's like old games C++ being notoriously "horrible garbage hacks" and yet, code like this or this is very well documented and not bad.
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OpenRA: Open-source RTS game engine for games such as Command and Conquer
What do you more than this? https://github.com/electronicarts/CnC_Remastered_Collection
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Mod creator here - having trouble updating a mod on the steam workshop
I merged the upstream branch of the source code into my mod branch, did a new build, moved teh required files into the mod folder and confirmed the mod worked locally.
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The source code to Wipeout has been released / leaked. "For educational and preservation purposes."
The source is wrapped up in DLLs so it can run in their frontend, but all of the old game source is there: https://github.com/electronicarts/CnC_Remastered_Collection
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Creationist Claims I Don't Understand: The Necessity For a Wholly (or Mostly) Functional Genome
As a specific example, the code for the Command & Conquer video games was released by Electronic Arts awhile back. Looking at some of the code for C&C: Red Alert (https://github.com/electronicarts/CnC_Remastered_Collection/tree/master/REDALERT), I was struck by how many comments were included. For example, this is a snippet from one of the source files (HOUSE.CPP):
What are some alternatives?
Mindustry - The automation tower defense RTS
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
stack-overflow-import - Import arbitrary code from Stack Overflow as Python modules.
proposals - Tracking WebAssembly proposals
tModLoader - A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
cncra2yr - Unofficial C&C: Red Alert 2 Yuri's Revenge soaked in WINE and Snapped for Linux
goldberg_emulator
VVVVVV - The source code to VVVVVV! http://thelettervsixtim.es/
shapez.io - shapez.io is an open source base building game inspired by factorio! Available on web & desktop
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
cannonball - Cannonball: An Enhanced OutRun Engine