shapez.io
aseprite
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shapez.io | aseprite | |
---|---|---|
87 | 329 | |
6,157 | 26,401 | |
1.0% | 2.4% | |
0.0 | 9.7 | |
18 days ago | 4 days ago | |
JavaScript | C++ | |
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shapez.io
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Niagara Launcher
You can pay for FOSS software. I do it to support FOSS developers and maintainers.
software example: Krita https://store.steampowered.com/app/280680/Krita/ source code https://invent.kde.org/graphics/krita
game example: Shapez https://store.steampowered.com/app/1318690/shapez/ https://github.com/tobspr-games/shapez.io
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Any free games similar to factorio?
It's free on github too :P
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Would it be a really bad idea to make your game open source? Give it a forum where anyone can commission features, and ask for donations from players/ modders to fund managing and debugging the project, keeping it a coherent whole.
Hmm, like Thrive and Shapez.io?
- What open source games do you play?
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Factorio alternatives?
The game is also open source, so if you know your way around Node.js stuff, you could check out the source code and compile the full non-demo game and play it free of charge: https://github.com/tobspr/shapez.io
- I'm creating "Game Codebase Tours" – source code walkthroughs of finished game projects – in order to help new devs learn how a finished game is put together. Would anyone be interested?
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What Open Source games do you thing that is the best?
shapez.io The only way to get it is to build from source or buy it on steam, but it's worth the few bucks.
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[REQUEST] [STEAM] shapez.io
My Steam profile: Steam Profile Link to the game: shapez.io
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[Guide] How to build shapez.io from source code (Windows)
On Arch Linux, to install all shapez.io dependencies you can run pacman -Syu nodejs yarn ffmpeg base-devel jre-openjdk curl as root. Then, building is relatively straightforward: - cd # return to home directory - git clone https://github.com/tobspr/shapez.io.git # clone the repo - cd shapez.io && yarn # install main modules - cd gulp && yarn && yarn gulp # install gulp modules and start build process
- shapez.io is 50% off on Steam ($4.99)
aseprite
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Paint.net
Aseprite is free if you compile it yourself [0], and can still be used for commercial purposes if compiled this way [1]. But I recommend buying it anyway to support the project.
[0]: https://github.com/aseprite/aseprite/
[1]: https://www.aseprite.org/faq/#can-i-sell-graphics-created-wi...
I am not sure how it compares to recent versions of Paint.NET, but on my Apple desktop computer, I like to use Aseprite [0] (which is also not free).
It's more of a graphic program for game design, but still very good in my opinion. And multiplatform, so usable on Windows and Linux as well.
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- Backdoor in upstream xz/liblzma leading to SSH server compromise
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Monodraw
Nitpick: Aseprite is source-available, not open source by the Open Source Initiative's definition. From the Aseprite EULA [1]:
> (g) Source code.
> You may only compile and modify the source code of the SOFTWARE PRODUCT for your own personal purpose or to propose a contribution to the SOFTWARE PRODUCT.
The OSI's definition of open source [2] requires distribution of unmodified and modified copies (with the exception of lone, unmodified copies; I read somewhere that writing a hello world program is a workaround):
> 1. Free Redistribution
> The license shall not restrict any party from selling or giving away the software as a component of an aggregate software distribution containing programs from several different sources. The license shall not require a royalty or other fee for such sale.
...
> 3. Derived Works
> The license must allow modifications and derived works, and must allow them to be distributed under the same terms as the license of the original software.
"free software" is ambiguous to English speakers/writers, but "open source" is ambiguous in its own way.
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Mindustry: Open-source automation tower defense game
That's not because you didn't know about it that it is a "new trend"
https://github.com/Poussinou/FLOSS-Games-on-Steam
https://store.steampowered.com/curator/38475471-Libre-Open-S...
It's nothing new, and also exist in the tooling side of things
https://store.steampowered.com/app/431730/Aseprite/ - https://github.com/aseprite/aseprite
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Automating sprite packing and flipbook creation in Unreal Engine (Aseprite + TexturePacker + Unreal)
This is specifically targeted for Aseperite users, and also makes use of a great tool called TexturePacker by CodeAndWeb. Andreas from CodeAndWeb always helps me out when I email them, and the software itself is awesome, so I figured I'd give it a boost.
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Thirteen Potions Build Log
I'd never used Aseprite before, but it was luckily pretty straightforward to copy and paste and slightly edit the knight into a little spritesheet!
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Paint on Windows is getting layers and transparency support
One of my favorite "MS Paint" clones is KolourPaint[1]. I've been using it for over a decade (you have to search around to get it on non-linux platforms but I presently have it on MacOS). One of my favorite features is how it handles transparency, where it's just treated like another "color".
If anyone is heavy into pixel art, you may also be interested in Aseprite[2].
- Herramientas y lenguajes para aprender a hacer videojuegos?
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How to name the new bundle of importers?
I'm finalizing a large bundle of raster graphics and animation importers for Godot. This bundle already supports: Aseprite, Krita and Pencil2D. And will be able to support GraphicsGale, Piskel, Pixelorama and regular GIF-format in the future.
What are some alternatives?
LibreSprite - Animated sprite editor & pixel art tool -- Fork of the last GPLv2 commit of Aseprite
Pixelorama - A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
Mindustry - The automation tower defense RTS
piskel - A simple web-based tool for Spriting and Pixel art.
tiled - Flexible level editor
skia-binaries - Prebuilt binaries generated with GitHub Actions that are downloaded by skia-binding's build.rs script.
stack-overflow-import - Import arbitrary code from Stack Overflow as Python modules.
Chicago95 - A rendition of everyone's favorite 1995 Microsoft operating system for Linux.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
tModLoader - A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
goldberg_emulator