shame
A shader EDSL for writing render and compute pipelines in rust (by RayMarch)
shooterboi
First-person shooter game using raymarching (by andraantariksa)
shame | shooterboi | |
---|---|---|
1 | 1 | |
238 | 9 | |
- | - | |
2.2 | 10.0 | |
11 months ago | almost 2 years ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
shame
Posts with mentions or reviews of shame.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-30.
-
A shading language EDSL
Thanks for sharing. Besides what is mentioned in this post. There are many other projects solving similar problems and exploring better ways to integrate/write shaders in rust in different approaches. I list them for extra reference: https://github.com/RayMarch/shame and https://github.com/leops/rasen, https://github.com/mikialex/rendiation.
shooterboi
Posts with mentions or reviews of shooterboi.
We have used some of these posts to build our list of alternatives
and similar projects.
What are some alternatives?
When comparing shame and shooterboi you can also consider the following projects:
rusterizer - Bare-bones software renderer written in Rust
wgpu_glyph - A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)
nuance - A tool to run your shaders on the gpu. Also a good demo application for wgpu-rs.
wgpu-mc - Rust-based replacement for the default Minecraft renderer
rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.
Neothesia - Flashy Synthesia Like Software For Linux,Windows and MacOs
nbody-wasm-sim - An N-body WebAssembly simulation using Web GPU
rui - Declarative Rust UI library
rasen - Generate SPIR-V bytecode from an operation graph
vange-rs - Rusty Vangers clone
rendiation - Rendiation Rendering Framework