shady VS rust-gpu

Compare shady vs rust-gpu and see what are their differences.

shady

Research shading language IR (by shady-gang)

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 (by EmbarkStudios)
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shady rust-gpu
4 82
186 6,952
8.1% 2.2%
9.7 7.7
7 days ago 11 days ago
C Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

shady

Posts with mentions or reviews of shady. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

What are some alternatives?

When comparing shady and rust-gpu you can also consider the following projects:

slang - Making it easier to work with shaders

llama.cpp - LLM inference in C/C++

SDL_shader_tools - Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)

wgpu - Cross-platform, safe, pure-rust graphics api.

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

cg2c

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

xshade - "cross shade" meta shading language and compiler

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework