scop_vulkan
Multiple-Context-GLFW
Our great sponsors
scop_vulkan | Multiple-Context-GLFW | |
---|---|---|
2 | 2 | |
140 | 2 | |
- | - | |
1.8 | 1.8 | |
over 2 years ago | about 3 years ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
scop_vulkan
-
Scop – a 3D model viewer written in C++20 and Vulkan
> It's not mentioned which model format the viewer supports.
It's mentioned[0] in `README.md`:
> scop can load Wavefront .obj files
[0] https://github.com/cledant/scop_vulkan#features
Multiple-Context-GLFW
- Multiple OpenGL Context with GLFW - https://github.com/musicrizz/Multiple-Context-GLFW -
-
Multiple OpenGL Context with GLFW
https://github.com/musicrizz/Multiple-Context-GLFW I write this things for training and just for fun
What are some alternatives?
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
OpenCV - Open Source Computer Vision Library
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.
GLFW-OCaml - A GLFW binding for OCaml.
imtui - ImTui: Immediate Mode Text-based User Interface C++ Library
CubiCAD - A fast and modern vulkan based rendering engine
Yave - Yet Another Vulkan Engine
Tempest - 3d graphics engine
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui