sandspiel
osm2lanes
Our great sponsors
sandspiel | osm2lanes | |
---|---|---|
22 | 3 | |
2,915 | 30 | |
- | - | |
5.5 | 8.9 | |
3 months ago | about 1 year ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
sandspiel
- Lessons from Open-Source Game Projects
- Sandspiel
-
WebAssembly Playground
shrug It finds its uses. It's just not that overstated.
sandspiel is quite popular and is built using WASM: https://sandspiel.club/
Google Earth - https://blog.chromium.org/2019/06/webassembly-brings-google-...
Ruffle (the "make Flash run safely" tool) - https://ruffle.rs/
Ableton's Learning Synths - https://learningsynths.ableton.com/
etc etc. It's just hard to tell when something is using WASM when it "just works" and is indistinguishable from optimized JavaScript
-
sandspiel VS Sandboxels - a user suggested alternative
2 projects | 1 Feb 2024
-
Ask HN: What's the most beautiful web game you've seen?
I don't really play games, but I spent a fair amount of time on sandspiel (I saw it on hackernews a few times).
https://sandspiel.club/
- The Blob Toy
- SandSpiel: Phenomena-Simulating Cellular Automata
-
[TOMT][GAME][????] Sandbox browser game
https://sandspiel.club/ ?
-
Granular Physics
Sandspiel, is that you?
-
What cool site no one really knows about?
this one is fun
osm2lanes
-
Is there an osm alternative to the "road shape" Google Maps has in big cities? They draw the outline of the road instead of just straight lines, including crosswalk & median. Is there a way to draw an area where the road surface is, (similar to parking lots areas)?
A recent talk covers why this is hard, and possible steps forward. Slides, video. There's active work going on in osm2lanes and another piece we're spinning out for geometry, if anyone's interested in working on this
-
[Media] My first wasm: Forest Fire model (see comments)
I've figured this out recentlyish a few times. You can make a github actions workflow build the .wasm to avoid checking it in. See https://github.com/zonebuilders/zonebuilder-rust/blob/main/.github/workflows/web.yml for one example, or https://github.com/a-b-street/osm2lanes/blob/main/.github/workflows/web.yml slightly simpler using trunk. Once the workflow runs once, a gh-pages branch will appear, and you can enable github pages from that branch in the project settings
-
weeklyOSM 598
What is the best way to contribute to help get something like this included in the standard tile servers and/or osmand? All I could find was a request for help with https://github.com/a-b-street/osm2lanes
What are some alternatives?
The-Powder-Toy - Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.
trunk - Build, bundle & ship your Rust WASM application to the web.
sandbox - A sand simulation game
macroquad-forestfire - Forest Fire Model, SOC cellular automaton
hecs - A handy ECS
StreetComplete - Easy to use OpenStreetMap editor for Android
studio - Robotics visualization and debugging
esp-web-tools - Open source tools to allow working with ESP devices in the browser
zonebuilder-rust
rapier - 2D and 3D physics engines focused on performance.