[Media] My first wasm: Forest Fire model (see comments)

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • macroquad-forestfire

    Forest Fire Model, SOC cellular automaton

  • zonebuilder-rust

    I've figured this out recentlyish a few times. You can make a github actions workflow build the .wasm to avoid checking it in. See https://github.com/zonebuilders/zonebuilder-rust/blob/main/.github/workflows/web.yml for one example, or https://github.com/a-b-street/osm2lanes/blob/main/.github/workflows/web.yml slightly simpler using trunk. Once the workflow runs once, a gh-pages branch will appear, and you can enable github pages from that branch in the project settings

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

  • trunk

    Build, bundle & ship your Rust WASM application to the web.

    I've figured this out recentlyish a few times. You can make a github actions workflow build the .wasm to avoid checking it in. See https://github.com/zonebuilders/zonebuilder-rust/blob/main/.github/workflows/web.yml for one example, or https://github.com/a-b-street/osm2lanes/blob/main/.github/workflows/web.yml slightly simpler using trunk. Once the workflow runs once, a gh-pages branch will appear, and you can enable github pages from that branch in the project settings

  • osm2lanes

    Discontinued A common library and set of test cases for transforming OSM tags to lane specifications

    I've figured this out recentlyish a few times. You can make a github actions workflow build the .wasm to avoid checking it in. See https://github.com/zonebuilders/zonebuilder-rust/blob/main/.github/workflows/web.yml for one example, or https://github.com/a-b-street/osm2lanes/blob/main/.github/workflows/web.yml slightly simpler using trunk. Once the workflow runs once, a gh-pages branch will appear, and you can enable github pages from that branch in the project settings

  • The-Powder-Toy

    Written in C++ and using SDL, The Powder Toy is a desktop version of the classic 'falling sand' physics sandbox, it simulates air pressure and velocity as well as heat.

    The Powder Toy is the spiritual successor of that game, and there are some amazing creations on there. People have made some fantastic art and even computers.

  • sandspiel

    Creative cellular automata browser game

    gotta mention https://sandspiel.club/ since we’re on r/rust

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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