ryzomcore
azerothcore-wotlk
ryzomcore | azerothcore-wotlk | |
---|---|---|
4 | 46 | |
325 | 5,896 | |
0.3% | 9.3% | |
7.8 | 9.9 | |
9 days ago | 2 days ago | |
C++ | C++ | |
GNU Affero General Public License v3.0 | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ryzomcore
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Lessons from Open-Source Game Projects
Ryzom - Commercial MMORPG available on Steam went open source. C++
- RPG stat numbers. Boudda lose my shiz. Got a spreadsheet, thought it looked good. Started playtesting for a week. When I hit area 2, I hit a gigantic pacing issue. Main weapon was still from area 1 and I was doing 1/3rd of the required damage. Whoops. Back to the drawing board!
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Fast character case conversion (or how to compress sparse arrays)
Wrote a case conversion that processes UTF-8 directly last year for Ryzom Core. The tables look like a mess, but it massively improved performance over the code that was replaced. Case changes seem to be called more often than I expected in the game. I do wonder if there's any cleaner and faster way.
https://github.com/ryzom/ryzomcore/blob/core4/nel/src/misc/s...
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MMORPG devs, what do you think of the open-source attempts at an MMORPG?
I was trying to find the name of a small mmo that I thought had released source and found the post Any open source MMO servers? which is old but may have some other code that's interesting to read (like ryzom which seems to be still running and active).
azerothcore-wotlk
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Lessons from Open-Source Game Projects
Azerothcore - World of Warcraft: Wrath of the Lich King server emulation. C++
- AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server
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2009scape – Runescape in 2009
Cool, I didn't realize Runescape private servers were a thing still.
I contribute to AzerothCore[0] pretty regularly. There's a lot of improvements that could be made, but it's overall fun and the majority of people who frequent their Discord are friendly enough.
[0] https://github.com/azerothcore/azerothcore-wotlk
- hi just a question i been experiencing lag with this repack anyone know how can i fix this
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Battle.net, Wow, Diablo IV Affected by DDoS Attack
Since Blizzard closed WoW in China, I found https://www.azerothcore.org/. They have a simple docker setup tutorial. I’ve been playing for a month and it’s been very interesting because they only support the English client. I’ve also learned a lot of English and currently feel great exploring the whole world alone.
- Share with us your docker setup.
- Open Source Games
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Best Open-Source project to contribute to
Azerothcore is what Chromiecraft runs on. I recommend joining AC discord, lots of nice people there, great place if you want to learn/improve coding.
- What is the latest stable source code available
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Recommendation for a Great 3.3.5(Wotlk) Single Player Experience?
I don't have any experience with running a server, but maybe AzerothCore could be an option? From what I can tell it is actively being worked on with the help of ChromieCraft.
What are some alternatives?
NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Trinity-Bots - NPCBots for TrinityCore and AzerothCore 3.3.5
TravianZ - Travian T3.6 , BEST VERSION EVER | Server restarted ! Speed 50x , Troops 50x.
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54358, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.54027)
EpicDragonWorldServer-C-Sharp - .Net Core server that connects with Unity3D clients.
TrinityCore - Archived repository for WoW 4.3.4.15595. The project will be reworked for Cataclysm Classic as an official new branch of TrinityCore at https://github.com/TrinityCore/TrinityCore
EpicDragonWorld - Game client that connects with JMMOS.
mangos-wotlk - C(ontinued)-MaNGOS is about: -- Doing WoW-Emulation Right!
midgarts - Multi-platform Ragnarök Online MMORPG client
chromiecraft - ChromieCraft Discussions and Bug Tracker
quickjs - Public repository of the QuickJS Javascript Engine.
mod-anticheat - Port of PassiveAnticheat to Azerothcore