rvscript
Tasker
rvscript | Tasker | |
---|---|---|
8 | 8 | |
214 | 8 | |
- | - | |
8.4 | 6.4 | |
about 2 months ago | 23 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rvscript
- Fast RISC-V-based scripting back end for game engines
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Creating register VM similar to RISC-V instruction set
Here's some prior art if it helps: https://github.com/fwsGonzo/rvscript
- rvscript: Fast RISC-V-based scripting backend for game engines
- RVScript: Fast RISC-V-based scripting back end for game engines
- Rvscript: Fast RISC-V-based scripting back end for game engines
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C++ Show and Tell - April 2022
This is one of the incantantions I am using (taken from here):
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libriscv: Multiprocessing for Compute Functions
I have a fairly simplistic variant of the game engine script that I try to keep current in https://github.com/fwsGonzo/rvscript, but it needs more work.
Tasker
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Ask HN: Who is using C++ as the main language for new project?
I almost exclusively use C++ for my projects. Especially modern C++. When it makes sense(especially for dev tools), I use Python since for those I'm not so worried about distribution and long-term robustness.
Anyway here they are:
Qt desktop app written in C++:https://github.com/thebigG/Tasker
Simple GPIO front-end for linux GPIO driver(could definitely use some improvement) written in C++ and uses boost:https://github.com/thebigG/simple_gpio
WebApp I JUST started working on(This will be a frontend for a YOCTO/FPGA project I'm working on; guitar pedals), and yes it uses good old C++ and runs on the browser:
https://github.com/thebigG/wPedals
And while I'm at it, might as well mention my custom plugins for Godot Game Engine(C++):https://github.com/thebigG/godot-3.x-modules
I have found that C++ is the best compromise for me between performance and elegance ifI do say so myself.
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C++ Show and Tell - April 2022
That's really cool that you have it in one of the official repos! Sadly I'm an Ubuntu user myself so it might not be that straightforward to get as far as I know. Though I was able to easily build it from source. Some of these can come down to personal preference, but I'm a big fan of AppImages. If you would like to see an example of a Qt application may be turned into an AppImage. I have an example here: https://github.com/thebigG/Tasker/blob/main/.github/workflows/linux_build.yaml
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Cant compile on windows
Here's an example of me using this on GitHub Actions:https://github.com/thebigG/Tasker/blob/win_compile/.github/workflows/ci.yaml
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Do Things, Tell People
https://github.com/thebigG/Tasker
It's an app that allows you to accurately track your commitments via hardware hooks(audio, mouse and keyboard). The UI can definitely use some work, but figured some people mind find as useful as I do.
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Packaging a project
Shameless plug:https://github.com/thebigG/Tasker/blob/main/Tasker/build_AppImage.py
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[Weekly] What is everybody working on? Share your progress, discoveries, tips and tricks!
Been working on this little project for a bit now:https://github.com/thebigG/Tasker
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Ask HN: What Are You Working On?
Tasker - Create Commitments and track your progress through hardware hooks(Mic, Keyboard, Mouse)
https://github.com/thebigG/Tasker
What are some alternatives?
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
CoinBLAS - Bitcoin blockchain graph analysis with the GraphBLAS.
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
Librum - The Librum client application
muzero-cpp - A C++ pytorch implementation of MuZero
seer - Seer - a gui frontend to gdb
ROCm-OpenCL-Runtime - ROCm OpenOpenCL Runtime
avendish - declarative polyamorous cross-system intermedia objects
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
Tic-tac-toe - This is the official repo for the TIC-TAC-TOE project (if you can call it a project)
chrgfx - Converts to and from tile based graphics from retro video game hardware
Typesense - Open Source alternative to Algolia + Pinecone and an Easier-to-Use alternative to ElasticSearch ⚡ 🔍 ✨ Fast, typo tolerant, in-memory fuzzy Search Engine for building delightful search experiences