rvscript
Fast RISC-V-based scripting backend for game engines (by fwsGonzo)
csoundAPI_examples
Examples for learning the Csound API from various languages (by csound)
rvscript | csoundAPI_examples | |
---|---|---|
8 | 1 | |
214 | 97 | |
- | - | |
8.4 | 1.8 | |
about 2 months ago | almost 3 years ago | |
C++ | Jupyter Notebook | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rvscript
Posts with mentions or reviews of rvscript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-01-14.
- Fast RISC-V-based scripting back end for game engines
-
Creating register VM similar to RISC-V instruction set
Here's some prior art if it helps: https://github.com/fwsGonzo/rvscript
- rvscript: Fast RISC-V-based scripting backend for game engines
- RVScript: Fast RISC-V-based scripting back end for game engines
- Rvscript: Fast RISC-V-based scripting back end for game engines
-
C++ Show and Tell - April 2022
This is one of the incantantions I am using (taken from here):
-
libriscv: Multiprocessing for Compute Functions
I have a fairly simplistic variant of the game engine script that I try to keep current in https://github.com/fwsGonzo/rvscript, but it needs more work.
csoundAPI_examples
Posts with mentions or reviews of csoundAPI_examples.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-03.
What are some alternatives?
When comparing rvscript and csoundAPI_examples you can also consider the following projects:
OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
GPU-Raytracer - GPU Raytracer from scratch in C++/CUDA
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
chrgfx - Converts to and from tile based graphics from retro video game hardware
muzero-cpp - A C++ pytorch implementation of MuZero
Heady - A utility for creating amalgamated single-header C++ libraries
ROCm-OpenCL-Runtime - ROCm OpenOpenCL Runtime
rodin - Modern C++17 finite element method and shape optimization framework.
RESTCpp - Cross Platform Multi threaded REST API / HTTP Server framework using thread-pooling implementation with modern C++
rvscript vs OGSR-Engine
csoundAPI_examples vs GPU-Raytracer
rvscript vs ObEngine
csoundAPI_examples vs chrgfx
rvscript vs muzero-cpp
csoundAPI_examples vs Heady
rvscript vs ROCm-OpenCL-Runtime
csoundAPI_examples vs rodin
rvscript vs GPU-Raytracer
csoundAPI_examples vs muzero-cpp
rvscript vs chrgfx
csoundAPI_examples vs RESTCpp