rusty_art VS physarum-sim

Compare rusty_art vs physarum-sim and see what are their differences.

physarum-sim

A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy. (by gursi26)
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rusty_art physarum-sim
2 1
140 19
- -
9.6 5.0
5 days ago 5 months ago
Rust Rust
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rusty_art

Posts with mentions or reviews of rusty_art. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-15.

physarum-sim

Posts with mentions or reviews of physarum-sim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-15.

What are some alternatives?

When comparing rusty_art and physarum-sim you can also consider the following projects:

physarum

generative-art - Generative Art while learning Rust

bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

sorceress - Coding optical illusions in Python and JavaScript

Game - A 3D RTS game implemented in Rust.

astro-nannou-starter - A minimal boilerplate for Astro / Vite with the Nannou creative framework (Rust → WASM). Supports multiple sketches + hot-reload.

ncube - A Generalized Hypercube Visualizer

hitomezashi - A tool for drawing hitomezashi patterns

bevy_async_task - Cross-platform ergonomic abstractions for async programming in Bevy.

generative-art - My personal project for generative art.

bevy_mod_scripting - Bevy Scripting Plugin