A simulation of the Physarum Polycephalum slime rendered with Bevy

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  • physarum-sim

    A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy.

  • physarum

  • Very cool. I wish I had time to learn Bevy. I implemented a slightly more interesting Physarum model a while ago that simulates multiple populations simultaneously: https://github.com/mindv0rtex/physarum. Perhaps you could produce fancier looking videos if you adopt it in your visualization? :-)

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • rusty_art

    Creative coding and optical illusions in Rust.

  • if I achieve this I will put your animation here (by giving a reference and your name :) ) https://github.com/altunenes/rusty_art

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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