rust_dos VS raphlinus

Compare rust_dos vs raphlinus and see what are their differences.

rust_dos

Rust DOS : Creating a DOS executable with Rust (by o8vm)
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rust_dos raphlinus
5 10
140 -
- -
0.0 -
over 1 year ago -
Rust
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust_dos

Posts with mentions or reviews of rust_dos. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.
  • Djgpp
    4 projects | news.ycombinator.com | 17 Jan 2024
    You do not need segment registers much if you stick to the tiny model. Here is someone compiling Rust to a 16-bit DOS COM executable:

    https://github.com/o8vm/rust_dos

    Not sure what the approach would be for them to expand that to support segments.

    In DJGPP there are macros to allow your protected mode application access physical real-mode addresses (like when you want to write to video RAM). I don't know if IA-16 also does something like that, or if they added far/near keywords to the language like old 16-bit C compilers did (at least the ones I used).

    Free Pascal has helper-functions to work with segment+offset pointer pairs, also without having to modify the language itself. I think that would work well enough in C, but I guess the old method of adding non-standard keywords was seen as slightly more convenient.

  • Who invented file extensions in file names?
    5 projects | news.ycombinator.com | 2 Nov 2023
  • Moving from Rust to C++
    4 projects | /r/rust | 1 Apr 2023
    Demo: https://github.com/o8vm/rust_dos
  • Resources for programs they used back in the 90s/early 00s?
    4 projects | /r/retrogamedev | 25 Jan 2023
    It is probably possible for almost any old platform with some cross-compilation magic, but not anything that will be officially supported as the compiler-makers focus on modern systems. There is for instance an unofficial 16-bit DOS backend for GCC and at least one or two projects to compile Rust to DOS-executables (that I assume use Clang?) (in addition to 32-bit DJGPP(gcc) for MSDOS that I linked to above). Probably are similar projects to target 68k somewhere?
  • Rust DOS: Creating a DOS Executable with Rust
    1 project | news.ycombinator.com | 22 Jan 2021

raphlinus

Posts with mentions or reviews of raphlinus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-01.
  • Moving from Rust to C++
    4 projects | /r/rust | 1 Apr 2023
    That's surprising, given the legendary sense of humor of the C++ community.
  • Announcing Bezier-rs: computational geometry algorithms for Bézier paths (seeking code review and boolean ops help)
    3 projects | /r/rust | 31 Mar 2023
    I have some ideas on how to do boolean ops, some of which is written up in a blog post issue, and for which I have some code locally. In particular, the parabola estimate seems much more efficient than the usual fat line approach. I also have a sketch of quadratic/quadratic intersection in kurbo#230.
  • The Beauty of Bézier Curves
    1 project | news.ycombinator.com | 3 Jan 2023
    I am. It is relevant to the topic, and I cite it in the (now two year old) outline for the blog post I intend to write on the topic[1].

    [1]: https://github.com/raphlinus/raphlinus.github.io/issues/40

  • Raph’s reflections and wishes for 2023
    3 projects | /r/rust | 31 Dec 2022
    I rewrote that paragraph, as I realize it comes across too contentious. Thanks all for the feedback!
  • Rust GUI library for video playback?
    4 projects | /r/rust | 18 Nov 2022
    To do video properly requires integration with the platform compositor. This is a fiendishly difficult problem, and I know of no serious effort to solve it. I have an outline of a blog post on the topic, and hope to publish it before too long.
  • Parallel curves of cubic Béziers
    3 projects | /r/programming | 10 Sep 2022
    I am working on this problem too, and have an issue on my blog with an outline of the writeup. Stay tuned!
  • The Toxic Culture of Rejection in Computer Science
    2 projects | news.ycombinator.com | 26 Aug 2022
    > PS, is your monoid work online, is it this https://arxiv.org/abs/2205.11659 ? I'm interested in monoids on GPUs.

    Yes, the draft is on arXiv, and I have a blog post in the pipeline[1] explaining it to a more general audience.

    And thanks for the other advice, I'll consider it!

    [1] https://github.com/raphlinus/raphlinus.github.io/issues/66

  • Druid app for public transport data
    9 projects | /r/rust | 26 Aug 2022
    The new xilem async architecture is designed to integrate much more finely with async. I have an outline of a blog post in the queue but am juggling a lot of things right now. Expect to see some updates, but not super soon.
  • Bevy and Dioxus are collaborating on stretch2: a revived UI layout algorithm
    10 projects | /r/rust | 10 May 2022
    This is a hard problem and one of the hardest parts is figuring out scope. I have an upcoming blog post which will touch on some of the issues. In any case I'd love to see some progress on larger ecosystem collaboration.
  • Removing characters from strings faster with AVX-512
    2 projects | news.ycombinator.com | 1 May 2022
    The short answer is no, but the long answer is that this is a very complex tradeoff space. Going forward, we may see more of these types of tasks moving to GPU, but for the moment it is generally not a good choice.

    The GPU is incredible at raw throughput, and this particular problem can actually implemented fairly straightforwardly (it's a stream compaction, which in turn can be expressed in terms of prefix sum). However, where the GPU absolutely falls down is when you want to interleave CPU and GPU computations. To give round numbers, the roundtrip latency is on the order of 100µs, and even aside from that, the memcpy back and forth between host and device memory might actually be slower than just solving the problem on the CPU. So you only win when the strings are very large, again using round numbers about a megabyte.

    Things change if you are able to pipeline a lot of useful computation on the GPU. This is an area of active research (including my own). Aaron Hsu has been doing groundbreaking work implementing an entire compiler on the GPU, and there's more recent work[1], implemented in Futhark, that suggests that that this approach is promising.

    I have a paper in the pipeline that includes an extraordinarily high performance (~12G elements/s) GPU implementation of the parentheses matching problem, which is the heart of parsing. If anyone would like to review a draft and provide comments, please add a comment to the GitHub issue[2] I'm using to track this. It's due very soon and I'm on a tight timeline to get all the measurements done, so actionable suggestions on how to improve the text would be most welcome.

    [1]: https://theses.liacs.nl/pdf/2020-2021-VoetterRobin.pdf

    [2]: https://github.com/raphlinus/raphlinus.github.io/issues/66#i...

What are some alternatives?

When comparing rust_dos and raphlinus you can also consider the following projects:

Animator-Pro - A classic paint program originally for dos

sprawl - A high performance Rust-powered layout library [Moved to: https://github.com/DioxusLabs/taffy]

rusty-dos - A Rust skeleton for an MS-DOS program for IBM compatibles and the PC-98, including some PC-98-specific functionality

morphorm - A UI layout engine written in Rust

crates.io - The Rust package registry

gtfs_manager - A GUI for viewing and editing GTFS data

open-watcom-v2 - Open Watcom V2.0 - Source code repository, Wiki, Latest Binary build, Archived builds including all installers for download.

Graphite - 2D raster & vector editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.

file - Read-only mirror of file CVS repository, updated every half hour. NOTE: do not make pull requests here, nor comment any commits, submit them usual way to bug tracker or to the mailing list. Maintainer(s) are not tracking this git mirror.

maplibre-rs - Experimental Maps for Web, Mobile and Desktop