rust-skia
lvgl
rust-skia | lvgl | |
---|---|---|
7 | 63 | |
1,326 | 14,952 | |
2.5% | 1.5% | |
9.4 | 9.9 | |
5 days ago | 5 days ago | |
Rust | C | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-skia
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Integrate with Skia GL
The only example that shedded some light on the integration was gtk4 + femtovg. So I mimicked the example, using gtk4-rs and Skia's rust bindings. I had some code similar to the following inside a subclass of GLArea to setup Skia's DirectContext, but it failed:
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A simple 2d graphic library
Checkout rust-skia.
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Recommended UI framework to draw many 2D lines?
Skia (https://github.com/rust-skia/rust-skia) which I think does a mix of software and gpu rendering
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Dioxus: User interfaces that run anywhere
I‘d probably look into Skia first, it also drives Flutter. https://github.com/rust-skia/rust-skia
- Add WebAssembly support to skia-rust
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Most effective way to be ready for 2D graphics?
I have been looking around for a suitable vector graphics library to use. My short list is: skia-safe, skulpin, nannou, and cairo.
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Question: Rust as centralized place for platfor and framework agnostic business logic. Is this possible?
Flutter uses skia which implements a common API for all these GPU rendering backends. Maybe rust-skia is a good fit for your needs, but be prepared to lose lot of the time you saved by using a single codebase into coding your common UI framework :P
lvgl
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Ask HN: Nobody interested an open hardware iPod Nano?
So here is the thing: The iPod Nano 7g is from 2012. I've seen many people designing custom PCBs and releasing Kickstarter projects for custom audio players[5] or game handhelds[6]. I know Rockbox (which is great, but its lacks support for Wifi and Bluetooth AFAIK and just does not compete with the UX of iPod's audio book features in my opinion) and iPod Linux. 10 years ago someone even reverse engineered the iPod Nano 6g display[3].
Although I'm not skilled enough in PCB-Design, after some research I found the Lilygo T-Display S3 Pro[4] based on ESP32 S3, which would be the size, but lacks audio and OS. There is also the Mango PI CyberPad[7], which looked interesting, but maybe is already too clunky.
Programming wise, LVGL[8] may be a good framework to develop a modern and efficient UI - at least it looks promising.
So, why is nobody interested in recreating an iPod nano like device? It should be doable with modern tech, but Phones have completely taken over the marked...
1: https://www.reddit.com/r/audiobooks/comments/14ue4un/comment/ks1sj99/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button
2: https://github.com/advplyr/audiobookshelf-app/issues/847
3: https://www.youtube.com/watch?v=7TedIzmguP0
4: https://www.lilygo.cc/products/t-display-s3-pro
5: https://www.youtube.com/watch?v=1C597AkhGtw
6: https://www.funkey-project.com/
7: https://mangopi.org/cp1m
8: https://lvgl.io/
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LVGL 9.0 Released
LVGL is a graphics library used mostly for embedded UI's. Main website: https://lvgl.io/
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imgui VS lvgl - a user suggested alternative
2 projects | 3 Nov 2023
Popular embedded UI library
- LVGL: Light and Versatile Graphics Library
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Show HN: Slint - A Declarative UI Toolkit Written in Rust for Embedded & Desktop
If you need something written in C and very tiny, I recommend LVGL https://lvgl.io/
- Open-source graphics library to create UIs for any microcontroller
- How to write display drivers?
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Lilygo T-Display-S3 AMOLED
The factory code uses the Lvgl graphic library. https://github.com/lvgl/lvgl
- Is anyone still offering 1.4ghz mod services?
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Interfacing SPI LCD with Zynq 7020
I'm trying to interface SPI LCD (ILI943) with Zynq 7020 (PYNQ-Z2 board) and LVGL embedded UI libary. And considering between two approaches:
What are some alternatives?
nannou - A Creative Coding Framework for Rust.
TFT_eSPI - Arduino and PlatformIO IDE compatible TFT library optimised for the Raspberry Pi Pico (RP2040), STM32, ESP8266 and ESP32 that supports different driver chips
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
LovyanGFX - SPI LCD graphics library for ESP32 (ESP-IDF/ArduinoESP32) / ESP8266 (ArduinoESP8266) / SAMD51(Seeed ArduinoSAMD51)
vulkan-tutorial-rs - Vulkan tutorial written in Rust using Ash
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Skity - A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
GuiLite - ✔️The smallest header-only GUI library(4 KLOC) for all platforms
canvas - High performance skia binding to Node.js. Zero system dependencies and pure npm packages without any postinstall scripts nor node-gyp.
micropython-micro-gui - A lightweight MicroPython GUI library for display drivers based on framebuf, allows input via pushbuttons. See also micropython-touch.
skulpin - Skia + Vulkan = Skulpin
slint - Slint is a declarative GUI toolkit to build native user interfaces for Rust, C++, or JavaScript apps.