rust-skia
druid
rust-skia | druid | |
---|---|---|
7 | 59 | |
1,326 | 9,365 | |
2.5% | 0.6% | |
9.4 | 4.0 | |
5 days ago | 2 months ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-skia
-
Integrate with Skia GL
The only example that shedded some light on the integration was gtk4 + femtovg. So I mimicked the example, using gtk4-rs and Skia's rust bindings. I had some code similar to the following inside a subclass of GLArea to setup Skia's DirectContext, but it failed:
-
A simple 2d graphic library
Checkout rust-skia.
-
Recommended UI framework to draw many 2D lines?
Skia (https://github.com/rust-skia/rust-skia) which I think does a mix of software and gpu rendering
-
Dioxus: User interfaces that run anywhere
I‘d probably look into Skia first, it also drives Flutter. https://github.com/rust-skia/rust-skia
- Add WebAssembly support to skia-rust
-
Most effective way to be ready for 2D graphics?
I have been looking around for a suitable vector graphics library to use. My short list is: skia-safe, skulpin, nannou, and cairo.
-
Question: Rust as centralized place for platfor and framework agnostic business logic. Is this possible?
Flutter uses skia which implements a common API for all these GPU rendering backends. Maybe rust-skia is a good fit for your needs, but be prepared to lose lot of the time you saved by using a single codebase into coding your common UI framework :P
druid
- Druid – A data-first Rust-native UI toolkit
-
What can rust do
For GUI applications, the story is mixed. There are several GUI frameworks in active development, but nothing as polished and battle-tested as Electron for TypeScript. There are bindings to GTK, but they're cumbersome to work with, and I wouldn't recommend it to a Rust newbie. There's also Tauri, which is a bit like Electron and lets you write the GUI in HTML/CSS/JS and the business logic in Rust.
-
Do Rust and Lua work well together?
Concerning GUI frameworks, the most common ones are druid, egui and iced. All three of them run native and on the Web.
-
What was the hardest coming from C++ to Rust?
Going to give a shoutout to druid. I've recently tried it with the Lapce editor and it's just so smooth, fast and works so well for a pre-alpha app.
-
What GUI libs are out there and good to use?
As iced and egui were difficult for me, i started with druid.
-
Rust GUI framework
There is Iced which is used by system76 in Pop!_OS, Druid [DISCONTINUED], GTK-rs, Relm, Azul and Tauri. Personally I would use Tauri for its speed using the OS's native web render, documentation of use with things such as Sveltekit and the ability to make UI's using JS, CSS and HTML. Tauri similarly to Electron whilst being far faster. But its up to personal preference really. There aren't any solid "go to" options at the moment.
-
What do people use for simple UI projects?
Druid should be good for most cases, it has a lot of built-in widget for the UI, you can even make a custom widget with a canvas-alike painting API.
-
Druid, a Rust-native UI toolkit, released v0.8 after two years of work by 80 contributors.
Druid, which is a Rust-native UI toolkit for building desktop applications targeting Windows/macOS/Linux/OpenBSD/FreeBSD, has a new version out - v0.8.
-
Ergonomic APIs for hard problems (RustLab 2022 keynote)
There's a memoize View node in the previous iteration of the Xilem prototype, but it hasn't made it in to the current branch yet. That sounds like what you're asking, but it's possible I'm missing something.
-
Dioxus: User interfaces that run anywhere
You can use GTK from Rust. But the Rust native ones aren't really there yet. [Iced](https://github.com/iced-rs/iced) which has been picked up by System76 and [Druid](https://github.com/linebender/druid) (and it's next gen version [Xilem](https://github.com/linebender/xilem)) are the ones to watch, along with Dioxus which is the main post here.
I'd expect there to be something useable by the end of 2023.
What are some alternatives?
nannou - A Creative Coding Framework for Rust.
iced - A cross-platform GUI library for Rust, inspired by Elm
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
vulkan-tutorial-rs - Vulkan tutorial written in Rust using Ash
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Skity - A light weight 2D Vector Graphic renderer library writing in c++ for OpenGL3.3+ / OpenGLES3.0+ / Vulkan 1.1+/ WebGL2 with WASM
gtk - DEPRECATED, use https://github.com/gtk-rs/gtk3-rs repository instead!
canvas - High performance skia binding to Node.js. Zero system dependencies and pure npm packages without any postinstall scripts nor node-gyp.
Azul - Desktop GUI Framework
skulpin - Skia + Vulkan = Skulpin
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]