rust-mos
llvm-mos
rust-mos | llvm-mos | |
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9 | 13 | |
51 | 390 | |
- | 1.3% | |
0.0 | 10.0 | |
2 months ago | 10 days ago | |
Rust | ||
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-mos
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Ruby on the Apple II: Adventures in Retro Programming [video]
rust the compiler, hell no.
But there is an llvm-mos project to generate 6502 code and that can be used to cross compile rust code.
https://llvm-mos.org/wiki/Welcome
https://llvm-mos.org/wiki/Rust
https://github.com/mrk-its/rust-mos
- I learned to program the Commodore 64 in basic and compiled C
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-🎄- 2022 Day 12 Solutions -🎄-
It was possible thanks to great https://llvm-mos.org/wiki/Welcome project (it adds 6502 target to LLVM). Adding 6502 support to rust was easy part :] https://github.com/mrk-its/rust-mos
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LLVM-MOS 6502 Back end [pdf]
This is a super fun project to play around with. I'm currently trying to build a C64 sprite multiplexer in mostly straight C++ using LLVM-MOS and while it's definitely not going to be the most optimized multiplexer out there, I'm finding it most adequate performance-wise.
Whereas it's probably a long way away from being able to use this for democoding due to the mostly cycle-accurate nature of the effects, for creating homebrew games and utilities this is really quite suitable: write high-level logic and sprinkle in some inline assembly here and there for the really performance critical parts.
The code that is being generated is already quite good and (on first glance) looks better than what's coming out of cc65, for instance.
There's also rust-mos which uses LLVM-MOS to compile Rust code. It unfortunately still has some issues (e.g. [1]) but that is looking really promising as well.
Kudos to all involved :)
[1] https://github.com/mrk-its/rust-mos/issues/16
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The Rise of Rust, the ‘Viral’ Secure Programming Language That’s Taking Over Tech
The MEGA 65 doesn't appear to have shipped yet. The best data I could find is the MEGA 65 is based on a "GS4510". The "GS4510" is compatible with a "4502", which in turn is compatible with the 65CE02. The 65CE02 uses a different manufacturing process but the same ISA as the 6502, which is supported by rust-mos and lvm-mos](https://github.com/llvm-mos/llvm-mos).
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Can you write for the Commodore 64 in Rust? Why yes, yes you can!
Using llvm-mos, rust-mos, a lot of time compiling compilers and support from Mariusz (the rust-mos author), I was finally able to program like it was 1982...
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Show HN: My website, hosted on a 386 25 MHz, 4 MiB of RAM, 38400 baud internet
This fork is handy for that. It’s fun to play with, but you need to do a decent amount yourself to get it set up.
https://github.com/mrk-its/rust-mos
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Can Rust do every low level stuff C/C++ do?
Thanks to llvm-mos project there is also working rust fork for MOS-6502: https://github.com/mrk-its/rust-mos/tree/mos_target, so you can target 8-bit atari and c64
- Rust on the MOS 6502: Beyond Fibonacci
llvm-mos
- LLVM-MOS 6502 Compiler Backend: Having a Blast in the Past
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I'm sorry honey, it's just not working out. Our relationship worked when we were younger, but we're both older now and we've grown apart. This issue is to fully eliminate LLVM, Clang, and LLD libraries from the Zig project.
Too late: https://github.com/llvm-mos/llvm-mos
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Explaining my fast 6502 code generator
I don’t think it’s in the official repo, but yes:
https://github.com/llvm-mos/llvm-mos
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How can I compile rust for 16bit x86 (Intel 8086)?
You could look at LLVM-MOS, the port of LLVM to the 6502. It might give you some ideas around the problems to solve https://llvm-mos.org/wiki/Welcome https://github.com/llvm-mos/llvm-mos
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The Rise of Rust, the ‘Viral’ Secure Programming Language That’s Taking Over Tech
The MEGA 65 doesn't appear to have shipped yet. The best data I could find is the MEGA 65 is based on a "GS4510". The "GS4510" is compatible with a "4502", which in turn is compatible with the 65CE02. The 65CE02 uses a different manufacturing process but the same ISA as the 6502, which is supported by rust-mos and lvm-mos](https://github.com/llvm-mos/llvm-mos).
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A Graphical OS for the Atari 8-bit
It really is a cool project. https://github.com/cc65/cc65
It provides some template configuration files describing different memory layouts. And provides common libraries for input/output.
There's also a LLVM fork for MOS: https://github.com/llvm-mos/llvm-mos
They've got some interesting hacks with ZeroPage memory and register allocation: https://llvm-mos.org/wiki/Code_generation_overview
Interesting if you geek out on that kind of research.
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Can you write for the Commodore 64 in Rust? Why yes, yes you can!
Using llvm-mos, rust-mos, a lot of time compiling compilers and support from Mariusz (the rust-mos author), I was finally able to program like it was 1982...
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rust gcc backend was officially accepted into the compiler
SNES: 65C816 derivative, may eventually be supported by https://github.com/llvm-mos/llvm-mos
- A project to port LLVM to the MOS 6502
- LLVM-MOS, a project to port the LLVM toolkit to the MOS 6502
What are some alternatives?
embassy - Modern embedded framework, using Rust and async.
cc65 - cc65 - a freeware C compiler for 6502 based systems
CC65-Advanced-Optimizations - How to optimize C code for CC65 compiler
cargo-n64 - Make Nintendo 64 games in Rust! 🦀
CodeLLDB - A native debugger extension for VSCode based on LLDB
compiler-team - A home for compiler team planning documents, meeting minutes, and other such things.
aoc2022 - Advent of Code 2022
sim6502 - Simulator of 6502 with remote lldb support
llvm-cbe - resurrected LLVM "C Backend", with improvements
gcc-6502 - A port of GCC to the 6502 processor family.
nrf-hal - A Rust HAL for the nRF family of devices
rv51 - A RISC-V emulator for the 8051 (MCS-51) microcontroller.