rust-gpu-compute-example
Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust. (by pema99)
SPIRV-LLVM-Translator
A tool and a library for bi-directional translation between SPIR-V and LLVM IR (by KhronosGroup)
rust-gpu-compute-example | SPIRV-LLVM-Translator | |
---|---|---|
2 | 1 | |
5 | 444 | |
- | 0.9% | |
3.9 | 9.4 | |
over 2 years ago | about 6 hours ago | |
Rust | LLVM | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-gpu-compute-example
Posts with mentions or reviews of rust-gpu-compute-example.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-21.
-
rust-gpu v0.4 released 🎉 raytracing, maturity, upgrades & lots of fixes
Example of compute shader
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State of GPGPU in 2022
Basic rust-gpu compute example : One very simple example to setup a compute shader with Wgpu and rust-gpu.
SPIRV-LLVM-Translator
Posts with mentions or reviews of SPIRV-LLVM-Translator.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-27.
-
State of GPGPU in 2022
Of course, CUDA is field tested framework to do job done. But it is interesting to look at other perspective technologies. Are there many differences between NVIDIA PTX and SPIR-V? Isn't possible to compile (Rust, C++, CUDA, etc.) to LLVM IR, then use tool like LLVM to SPIR-V translator and have GPU code that runs on any vendor card?
What are some alternatives?
When comparing rust-gpu-compute-example and SPIRV-LLVM-Translator you can also consider the following projects:
ash - Vulkan bindings for Rust
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
learn-wgpu - Guide for using gfx-rs's wgpu library.
futhark - :boom::computer::boom: A data-parallel functional programming language
kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
compute-shader-101 - Sample code for compute shader 101 training
gpuweb - Where the GPU for the Web work happens!
wgpu - Cross-platform, safe, pure-rust graphics api.
rust-gpu-compute-example vs ash
SPIRV-LLVM-Translator vs rust-gpu
rust-gpu-compute-example vs learn-wgpu
SPIRV-LLVM-Translator vs futhark
rust-gpu-compute-example vs kompute
SPIRV-LLVM-Translator vs compute-shader-101
rust-gpu-compute-example vs compute-shader-101
SPIRV-LLVM-Translator vs learn-wgpu
rust-gpu-compute-example vs gpuweb
SPIRV-LLVM-Translator vs ash
rust-gpu-compute-example vs rust-gpu
SPIRV-LLVM-Translator vs wgpu