rust-gpu-compute-example VS Graphite

Compare rust-gpu-compute-example vs Graphite and see what are their differences.

rust-gpu-compute-example

Minimal example of using rust-gpu and wgpu to dispatch compute shaders written in rust. (by pema99)
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rust-gpu-compute-example Graphite
2 46
5 6,903
- 20.3%
3.9 9.6
over 2 years ago 6 days ago
Rust Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rust-gpu-compute-example

Posts with mentions or reviews of rust-gpu-compute-example. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-21.

Graphite

Posts with mentions or reviews of Graphite. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.

What are some alternatives?

When comparing rust-gpu-compute-example and Graphite you can also consider the following projects:

ash - Vulkan bindings for Rust

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

learn-wgpu - Guide for using gfx-rs's wgpu library.

Method-Draw - Method Draw, the SVG Editor for Method of Action

SPIRV-LLVM-Translator - A tool and a library for bi-directional translation between SPIR-V and LLVM IR

GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

Gimel-Studio - Old repo of the node-based image editor. See https://github.com/GimelStudio/GimelStudio for the next generation of Gimel Studio :rocket:

compute-shader-101 - Sample code for compute shader 101 training

bevy - A refreshingly simple data-driven game engine built in Rust

gpuweb - Where the GPU for the Web work happens!

burn - Burn is a new comprehensive dynamic Deep Learning Framework built using Rust with extreme flexibility, compute efficiency and portability as its primary goals. [Moved to: https://github.com/Tracel-AI/burn]