rototiller VS software-renderer

Compare rototiller vs software-renderer and see what are their differences.

rototiller

Collection of software-rendered realtime graphics compositions, see https://rototiller.pengaru.com. Github is only a mirror. (by vcaputo)
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rototiller software-renderer
1 1
6 55
- -
9.4 7.8
24 days ago 5 months ago
C C
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rototiller

Posts with mentions or reviews of rototiller. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-02.
  • What I've learned about flow fields so far
    2 projects | news.ycombinator.com | 2 Jan 2024
    I implemented a something similar[0] a while back in rototiller[1], there's a short low-res youtube clip here[2].

    It was a fun little hack, I didn't realize this is a thing. I was just messing around with an idea of pushing particles through a cube of tri-linearly interpolated direction vectors, without simulating any actual physics like mass/friction/fluids or anything like that.

    Something which surprised me was during development I just populated the cube of vectors with randomized vectors, fully expecting I'd have to do something more intentional and clever before it was interesting to watch. But the emergent structure of the flow paths even with the pseudo-random vectors was surprisingly interesting and I just left it at that, with the addition of a second randomized field the direction vectors would be interpolated between in a ping-pong manner. When one field is dominant, it re-randomized the other, resulting in a continuously-looking evolving field...

    [0] https://github.com/vcaputo/rototiller/blob/master/src/module...

    [1] https://github.com/vcaputo/rototiller/tree/master

    [2] https://www.youtube.com/watch?v=-q2Yq2fHedw

software-renderer

Posts with mentions or reviews of software-renderer. We have used some of these posts to build our list of alternatives and similar projects.
  • Software rasterizer written in C and compiled to WebAssembly
    1 project | /r/cprogramming | 1 Oct 2023
    A little bit about this project: it is a pure C software rasterizer using SDL2 for keyboard / mouse / graphics handling. It has perspective correct interpolation, depth buffer, vertex and pixel shaders and a bunch of other stuff - please check the full readme and code at https://github.com/gnikoloff/software-renderer

What are some alternatives?

When comparing rototiller and software-renderer you can also consider the following projects:

SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.

spotify-GL - just a OpenGL spotify ripoff

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

c-ray - c-ray is a small, simple path tracer written in C

dave-wasm - 🕹 Dangerous Dave in C/SDL using WebAssembly

raylib - A simple and easy-to-use library to enjoy videogames programming

some - Sdl2 OpenGL Mini Engine.