retro-book-gardens
The raycasting engine from the book "Gardens of Imagination" (by johangardhage)
retro8
PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends (by Jakz)
retro-book-gardens | retro8 | |
---|---|---|
1 | 8 | |
21 | 244 | |
- | - | |
4.1 | 1.8 | |
about 1 month ago | about 2 years ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
retro-book-gardens
Posts with mentions or reviews of retro-book-gardens.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-07-09.
retro8
Posts with mentions or reviews of retro8.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-13.
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Tutorial for Pico8 on Recalbox?
So, it sounds like what you're experiencing is just plain old compatibility issues with Retro8, and you should file them as bugs on Retro8's issue page.
- Is Pico 8 available on RP2+?
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What's the best real handheld to play PICO-8 on the go?
I'm guessing you've already seen/tried this? "GitHub - Jakz/retro8: PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends" https://github.com/Jakz/retro8
- Retro-8: PICO-8 implementation with SDL2/SDL1.2 and RetroArch back-ends
- Arduboy
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Pico-8 on the PocketGo S30?
I found Pico-8 when I installed the ADAM distribution on my RG350M. I downloaded a cool curated romset of about 100 PICO-8 games (https://github.com/Jakz/retro8/files/5432890/cartridges.zip)
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Celeste Classic Vita Port
There are projects for porting the full Pico8 engine to different platforms, but as it is a closed source project the actual process is closer to making an emulator than a port. The main one I know of is Retro8, but there are a lot of others.
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#LowResNX is now available as a #libretro core.
a pico8 core is in development though: https://github.com/Jakz/retro8
What are some alternatives?
When comparing retro-book-gardens and retro8 you can also consider the following projects:
game-programmer - A Study Path for Game Programmer
fake-08 - A Pico-8 player/emulator for console homebrew
4klang - Official 4klang repository
Arduboy - Core library for the Arduboy.
alephone-android - Port of the AlephOne engine on Android
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
yocto-8 - A (WIP) PICO-8 cartridge runner for the Raspberry Pi Pico
rocket - Rocket
SoftwareRenderer - Software rendering engine with PBR. Built from scratch on C++.
ccleste-vita - Celeste Classic C source port for Vita, 3DS and PC.
ardutoids - Asteroids for the arduboy
retro-book-gardens vs game-programmer
retro8 vs fake-08
retro-book-gardens vs 4klang
retro8 vs Arduboy
retro-book-gardens vs alephone-android
retro8 vs OpenRCT2
retro-book-gardens vs OpenRCT2
retro8 vs yocto-8
retro-book-gardens vs rocket
retro8 vs SoftwareRenderer
retro8 vs ccleste-vita
retro8 vs ardutoids